Sat.Sep 14, 2024 - Fri.Sep 20, 2024

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Games featuring paid loot boxes will soon receive a mandatory 'M' rating in Australia

Game Developer

The Australian Government doesn't want titles featuring "in-game purchases with an element of chance" being recommended to children under 15 years of age.

Feature 302
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Final Fantasy's sales crisis is also an identity crisis | Opinion

GamesIndustry.biz

The news that Square Enix considers its two major Final Fantasy titles in the past year – Final Fantasy 16 and Final Fantasy 7 Rebirth – to have missed their sales targets won't be a surprise to many people in the industry. On the contrary, this outcome was so predictable that it's provoked all manner of exaggerated eye-rolling.

Fantasy 145
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Walk in the paws of a newly adopted cat in Copycat from Spoonful of Wonder

PreMortem.Games

Copycat is an emotional, narrative-driven adventure starring Dawn, a recently adopted shelter cat who suddenly finds herself outsmarted by a sneaky stray with a plan to steal her life. As players help Dawn claw her way back home, they’ll unravel a tale filled with jealousy, identity, and the complex emotions that shape the human experience. Will her owner, Olive, recognise the real Dawn if she ever returns?

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My Final Fantasy 16 Review

Keith Burgun

Over the last few years, I have went through a lot of the Final Fantasy series. I have recently beat 5, 9, 10, 13, 13-2, Remake and Rebirth (which I reviewed here), and I also played a lot of almost every other non-MMO mainline entry in the series (in the distant past I have also beaten final fantasies 1, 4, 6, and 7), plus direct sequels. Between that and the fact that I’m a game designer, and one who is also working on my own RPG, I feel like I’m in a pretty good position to give s

Fantasy 105
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Unity wants fewer developers to park on older versions of the engine

Game Developer

Unity's move to "generational" updates is meant to help devs access engine improvements more often.

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The Minecraft studio and Minecraft YouTuber looking to transform sandbox gaming

GamesIndustry.biz

When I heard that Joseph Garrett, aka the Minecraft YouTuber known as Stampy, was 'joining' 4J Studios to work on a new game, I dismissed it as a bit of a marketing stunt.

Sandbox 145
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The Play Pendulum • A theory of innovation cycles in interactive entertainment

PreMortem.Games

Joost van Dreunen argues there’s a deeper, cyclical pattern that explains why interactive entertainment has entered a down period. He says that innovation cycles shape the industry's direction more than technological prowess alone. Enter the Play Pendium Theory. After speaking with a broad range of decision-makers, executives, and creatives over the past several months, I’ve identified a partial explanation for the paradox of an immensely successful yet tumultuous video game industry.

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'We don't think Hi-Fi Rush 2 is going to make us money:' Krafton CEO says Tango Gameworks acquisition is about legacy

Game Developer

'It's a team that should be encouraged to create something new and continue their journey.

360
360
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Cheap money and bad bets: How the games industry turned pandemic success into disaster

GamesIndustry.biz

By all estimations, the video game market was expected to contract once the COVID-19 lockdowns ended but even the worst-case scenarios for a return to normalcy predicted net growth when compared to pre-pandemic levels. Instead, a perfect storm of global political and macroeconomic factors, along with executive hubris, left us in a state of disarray and despair.

Games 145
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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

Cocoon, the intricate puzzle adventure by Jeppe Carlsen , known as the lead gameplay designer of Limbo and Inside, launched to raving reviews after 6.5 years of development. The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery. Cocoon is the first venture of Geometric Interactive , a Danish indie studio founded by Carlsen and his ex-Playdead colleague, Jakob Schmid.

Puzzle 104
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Glass Nation - CityParts

Indie DB

Presentation of the City recreated from photos before second World War. A lot of hard work made and a lot of work to be done. To reach my personal goal of makeing game that You 'll love.

Games 93
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Deep Dive: Developing a rating system and making juicy TV in The Crush House

Game Developer

Selecting the criteria for a good picture is a persistent photo mode challenge. What happens when you relinquish critique to the player?

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How Mike Morhaime's Dreamhaven helps indies with "the good, bad and ugly" of launching games

GamesIndustry.biz

In 2020, Blizzard co-founder Mike Morhaime co-created Dreamhaven, a new developer and publisher with two internal studios and a partnership program designed to help other indies.

Indy 136
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Our Next Game and Kickstarter. Avernum 4: Greed and Glory!

The Bottom Feeder

We’re back to Avernum, and we’ve got a ton of new ideas. While I mostly write stuff of general interest, there are times when I have to address posts more directly to my fans. This is one of those times. Let's get the basic PR out of the way: We have launched the Kickstarter for our next game, and we're thrilled to finally return to the world of Avernum!

Games 90
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Vector math library codegen in Debug

The Astronauts

This will be about how when in your C++ code you have a “vector math library”, and how the choices of code style in there affect non-optimized build performance. Backstory A month ago I got into the rabbit hole of trying to “sanitize” the various ways that images can be resized within Blender codebase. There were at least 4 different functions to do that, with different filtering modes (expected), but also different corner case behaviors and other funkiness, that was not

Debug 96
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Real reasons (not) to build custom game engines in 2024

Game Developer

Drawing from Highfleet's experience, this article explains why building your own engine may be a bad idea and when it might be worth considering.

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VR studio nDreams is set to lay off up to 17.5% of its staff

GamesIndustry.biz

nDreams is set to lay off up to 17.5% of its staff. In a statement to GamesIndustry.biz , CEO Patrick O'Luanaigh said that despite exploring "multiple alternatives to avoid such action," a new "strategic focus could result in redundancies affecting up to 17.5% of the company." On LinkedIn , nDreams lists its headcount as between 201 and 500 employees, intimating anywhere between 35 and 88 jobs are at risk at "all levels" of the organisation.

Studios 134
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Introducing Hungry Horrors

Indie DB

Hungry Horrors is a unique roguelite deck-builder where cooking replaces combat. Set in a world inspired by British and Irish folklore, players take on the role of a princess who must prepare traditional dishes to feed legendary creatures. The twist?

Horror 82
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Cascadeur 2024.2 Released

Game From Scratch

GameFromScratch.com Cascadeur 2024.2 Released Cascadeur 2024.2 was just released. This powerful animation application is an example of AI and machine learning done right, in that it is there to assist the artist, not replace them. The 2024.2 of Cascadeur adds several new features including: Key Links Cascadeur Homepage 2024.2 Release Notes You can learn […] The post Cascadeur 2024.2 Released appeared first on GameFromScratch.com.

AI 82
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EA desperately wants investors to know it's on the generative AI bandwagon

Game Developer

EA execs say the technology is at the 'very core' of its business and could propel user generated experiences to new heights.

AI 296
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The Pokémon Company wins $15m copyright lawsuit against Chinese Pokémon clone

GamesIndustry.biz

The Pokémon Company has won a $15m copyright and intellectual property theft lawsuit against several Chinese companies over the game Pocket Monster Reissue.

Games 127
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Zero Below The Sun - Unlockable content

Indie DB

It's been some time since the last update. I've been working on adding some more unlockable content that will increase the quality of life of the game.

Content 83
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Epic Games Make Massive FAB Announcements

Game From Scratch

GameFromScratch.com Epic Games Make Massive FAB Announcements Fab, Epic Games new universal game development content marketplace was first announced back at GDC 2023 and it has been mostly radio silence since then. Today Epic Games have released a major update about Fab as well as the future of their other online markets the Unreal Marketplace, SketchFab, Quixel […] The post Epic Games Make Massive FAB Announcements appeared first on GameFromScratch.com.

Games 75
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Deep Dive: How custom tools made the 2D photo mode of A Highland Song sing

Game Developer

Photography isn't just for 3D games. Here's how inkle gave players a dynamic photo mode in a sidescrolling exploration game.

Games 298
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Ubisoft targets staff to be in the office at least three days a week

GamesIndustry.biz

Ubisoft employees will be expected in the office at least three days a week going forward, sources within Ubisoft have told GamesIndustry.

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Living World Project - Update 4a

Indie DB

Just want to put up a mini update for a little chance of pace. Been experimenting with different UI design. Just a mini ui update for this one, no video for now. WIll still need to link it up to the combat and probably experiement with npc target on.

NPC 72
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Nominations for the MCV/DEVELOP 30 Under 30 2024 cohort are now open

Game Development News

MCV/DEVELOP’s 30 Under 30 is happening once again, and you can now nominate your picks for the best and brightest young people

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Pocketpair says Nintendo hasn’t revealed what patents Palworld allegedly violates

Game Developer

The studio plans to defend itself against Nintendo's lawsuit, but it also claims to not even know what patents Palworld is accused of violating.

Studios 271
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Blurring lines: How AAA and indies can benefit each other | Opinion

GamesIndustry.biz

As an industry, we're currently caught in a perfect storm of rapidly-evolving technology and the spiraling demands of modern AAA games, with a huge number of developers working for years to meet the level of scale and fidelity audiences have grown to expect.

AAA 127
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Pompeii: The Legacy Reveal Trailer

Indie DB

Pompeii: The Legacy reveal trailer is now live, offering a first look at the challenges of rebuilding Pompeii.

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Unity Unite 2024 Keynote

Game From Scratch

GameFromScratch.com Unity Unite 2024 Keynote The Unity annual developer conference Unite just completed the keynote speech today in Barcelona. In the video below we condense the keynote down to a little under 10 minutes and cover the key new announcements for game developers. Highlight features include: Check out our coverage of Unity Unite 2024 in […] The post Unity Unite 2024 Keynote appeared first on GameFromScratch.com.

Feature 67
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BioWare's past DLCs inspired the direction of Dragon Age: The Veilguard, say devs

Game Developer

Creative director Jonathan Epler explains what it took to rebuild the Dragon Age series, and how one infamous zone from Inquisition offered a key lesson going forward.

Dev 255
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75% of games sold in August were downloaded | UK Monthly Charts

GamesIndustry.biz

1.74 million video games were sold in the UK during August, a slight drop of 1.5% over the year before (GSD data).

Data 139
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Godot Editor on the Meta Horizon Store

Mircosoft Game Dev

Introducing the Godot Editor for Meta Quest (Horizon OS) devices

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Audio Alchemy Game Audio Humble Bundle

Game From Scratch

GameFromScratch.com Audio Alchemy Game Audio Humble Bundle There is another Humble Bundle of interest to game developers (when it rains it pours!), the Audio Alchemy Game Audio Humble Bundle by Ovani bundle. This bundle contains a number of plugins for Unity, Godot and Unreal Engine for dynamic audio and music playback. Additionally the bundle is jam full […] The post Audio Alchemy Game Audio Humble Bundle appeared first on GameFromScratch.com.

Games 67
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Ubisoft is calling devs back into the office for three days a week

Game Developer

Ubisoft says various global teams were already coming back to the office, and set its new three-day rule to 'align the rest of the group.

Dev 273
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Midwinter reportedly shut down following Project T cancellation

GamesIndustry.biz

Behaviour Interactive has announced the cancellation of Dead by Daylight spinoff Project T, with its developer Midwinter Entertainment allegedly also being shut down as a result.