Sat.Mar 25, 2023 - Fri.Mar 31, 2023

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How Xbox develops games with, not just for, the disabled community

Game Developer

Looking to incorporate accessibility features but don't know where to begin? Here are a few tips from Microsoft senior Gaming Accessibility Program manager Brannon Zahand.

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Solo developer Elwin Gorman (Hiwarp) “Everything I do comes from my heart”

PreMortem.Games

Hiwarp is an indie game studio based in Spain, run by solo game developer Elwin Gorman. He is known for the charming black and white game PiAwk , about a caged bird that’s looking for freedom. His next game is called Naiad. In it you guide a freshwater nymph down a river and explore all its beauty and secrets at your own pace. That premise has a lot in common with the way Gorman likes to work.

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E3 2023 is cancelled. ESA tells us why

GamesIndustry.biz

E3 2023 has been cancelled, the ESA and ReedPop has announced. The video games expo was due to take place between June 13th and June 16th at the Los Angeles Convention Center. It now will not be taking place at all, in either digital or physical form. The event did not take place in 2022, but the ESA announced it had partnered with ReedPop ( GamesIndustry.biz 's parent company) to work on a new version of the show for 2023.

Games 145
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See what’s new with Cinemachine 3

Unity Blog

This blog discusses Cinemachine 3, which is currently in prerelease (2023.1) and will have a full release later this year in Unity 2023.2.

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Obituary: Bubsy creator Mike Berlyn has passed away at age 73

Game Developer

Berlyn's career in the game industry spanned decades and included titles such as the original Syphon Filter , Keef the Thief , and Zork.

Games 363
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Johana Riquier: “Gaming as a driver for economic growth in the global south”

PreMortem.Games

“Can gaming truly change a country for the better?” Johana Riquier is convinced it can. She’s Managing Diorector of Gamerging. She’s a gaming business strategist and a diversity advocate specialized in the Middle Eastern and African market based in Senegal. “The power of gaming and emerging technologies unlocks new opportunities for growth and innovation in the Global South.

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Will Roblox’ new advertising rules make a difference?

Game Daily

It’s been a full year since the consumer advocacy group Truth in Advertising (TINA) filed a complaint with the Federal Trade Commision about Roblox’s lax policy towards in-game advertising to children. Roblox has finally responded with a coherent set of policies that go some way to discouraging stealth branding, while at the same time leaving brands with plenty of room to interpret guidelines in their own way.

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Learning the production secrets of Return to Monkey Island

Game Developer

Terrible Toybox Lead Producer Jenn Sandercock revealed a treasure trove of secrets from the creation of last year's Return to Monkey Island.

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The Ground Screams To Whisper: Nyambura Waruingi’s constellation of projects

PreMortem.Games

Meet the creative mind behind AKOIA & Company , Nyambura M. Waruingi and her spectacular innovation. She is not just developing a new game, she’s creating an entirely new experience that challenges everything we thought we knew about gaming. The Ground Screams To Whisper is not your typical game and neither is it just one thing, it’s a graphic novel, a puzzle game, a VR game and an album.

Art 195
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Resident Evil 4 Remake launch 29% bigger than the GameCube original | UK Boxed Charts

GamesIndustry.biz

The remake of Resident Evil 4 is the eighth biggest Resident Evil boxed launch in the UK, beating week one sales of the GameCube original. Sales are 29% higher for the remake compared to the original, which launched in the UK in March 2005. Of course, the GameCube Resident Evil 4 was only released on one platform, and not a particular popular one, either.

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The BIG2 Stack

That One Game Dev

In this article I showcase how you can develop graphics with the BGFX library and also introduce you to my own open-source project. The post The BIG2 Stack appeared first on That One Game Dev.

Graphics 114
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How Watch Dogs: Legion changed Ubisoft's narrative design

Game Developer

Ubisoft Toronto's Brandon Hennessy spoke at GDC 2023 about the narrative work that went into Watch Dogs: Legion , and how the game's Play as Anyone mechanic required changes to the narrative team's pipeline.

Mechanics 294
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Unique blend of genres in haunting fishing adventure Dredge by Black Salt Games

PreMortem.Games

The world of Dredge is a foreboding place, a collection of remote islands adrift in a deep blue sea that appears calm and inviting by day yet dark and brooding as night falls. As a down-on-their-luck fisherman, you have little option but to explore these waters for fish and other things you may dredge up from the pitch black depths. The debut game Dredge from New Zealand-based indie studio Black Salt Games oozes atmosphere and manages to combine multiple genres into one haunting adventure.

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Roblox will hide ads for users 13 and under

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Roblox will now hide advertisements from users 13 and younger, the company revealed in its new policy changes. The changes come nearly a year after the organization Truth in Advertising (TINA) issued a complaint to the FTC and published a report about Roblox's advertising policy towards minors.

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Made with Unity: 7 ways creators are using Unity beyond games

Unity Blog

From Ready Player Me to the short film Sprout , we take a closer look at seven applications of Unity (beyond games) that we’ve seen in recent months as a showcase of ways our tools can be used for other industries. We hope these stories leave readers inspired and motivated to continue to create.

Film 106
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"No one" cares about your game. Here's why that can be a good thing

Game Developer

CEO of Future Friends Games, Thomas Reisenegger explains how to use this to your marketing advantage.

Games 363
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My Elephant in the Room, Part 1

Designer Notes

I gave an Old World postmortem at GDC 2022, which is available on YouTube: However, I fully scripted the talk ahead of time, so I decided it would be worth taking the time to post the slides online, in three parts to have mercy on your browser. Welcome to My Elephant in the Room: An Old World Design Postmortem. Here are the games that I’ve worked on.

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The vibes are bad | This Week in Business

GamesIndustry.biz

Existing as they do at the intersection of "brevity is the soul of wit" and "a picture is worth a thousand words," social media posts and memes can be great for drawing easily graspable parallels between complex subjects and situations, with the capability to get across insightful comparisons in humorous shorthand. And as evidenced by that lead, editorials like this are perfect for spelling out jokes at cumbersome length, articulating those complex parallels and draining them of all humor.

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More insights from the 2023 Unity Gaming Report

Unity Blog

We spoke to creators from our community for the 2023 Unity Gaming Report. In this blog, discover bonus creator insights that were not included in the report.

Games 112
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Photography as narrative design in Mexico, 1921: A deep slumber

Game Developer

Mácula Interactive breaks down the photography mechanic that will allow players to explore post-revolutionary Mexico as photojournalist Juan Aguirre.

Mechanics 293
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Develop a 3D game in 2 hours with AI? Is it possible?

Cocos

Is it feasible to develop a 3D game in 2 hours with AI tools Try it online: [link] the FULL SOURCE CODE will be availabe on Cocos Store. I scored 21, could anyone get a higher than mine?!!! Recently, Technological advancements are changing rapidly by AI, especially by ChatGPT. Just as we thought that Stable Diffusion and Mid Journey only threatened the artists, we were still glad that programmers were unlikely to be replaced.

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In the end, the industry just didn’t want this E3 | Opinion

GamesIndustry.biz

"It's possible that people have already made their mind up about E3. Perhaps all of this is a little too late. And when my bosses come back from meeting all the big games companies (with a presentation that will inevitably get leaked), perhaps we'll hear how everyone was indifferent, and it's just not what the industry is looking for. "But I hope not.

Games 111
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Analyzing your application’s physical memory footprint using Memory Profiler

Unity Blog

Unity’s Anton Kruglyakov answers your frequently asked questions about memory, covering: calculating application memory footprint, resident memory, and memory footprint analysis.

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The best art and animation talks of GDC

Game Developer

A selection of coverage from some of the industry's most accomplished artists and animators, from their GDC 2023 panels.

Animation 327
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A Complete Guide to Customer Experience Testing (Infographic)

Rocket Brush Studio

Customer Experience Testing plays a crucial role in ensuring the software meets customer needs and expectations. By testing software with real users, businesses can identify pain points and improve the overall user experience. For example, an eCommerce website can test its checkout process to ensure it's user-friendly and streamlined, resulting in higher customer satisfaction and retention.

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Sarkeesian: "Your DEI initiatives are making your culture worse"

GamesIndustry.biz

Diversity, equity, and inclusion has been a hot button topic in the games industry over the past decade, with numerous companies embracing DEI efforts in the wake of scandals and tragedies that emphasized the inequality of industry, specific companies, or society as a whole. But despite high-profile chief diversity officer appointments and more pro-diversity communications from companies, Feminist Frequency executive director Anita Sarkeesian used her GDC session last week to say they are making

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6 things we heard from creators during GDC 2023

Unity Blog

What did devs ask about during GDC 2023? Catch this roundup for a list of the most noteworthy topics – and related resources – from the ground floor, including rendering hair, maximizing multiplayer, and more.

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Ubisoft Paris devs report excessive crunch during Just Dance 2023 development

Game Developer

While making Just Dance 2023 , Ubisoft's Paris studio was reportedly hit hard with demanding management and burnout.

Dev 327
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A Complete Guide To Self-healing Test Automation

Rocket Brush Studio

The digital age has made software integration a crucial part of any business’s success. Companies that continue to invest in big data, cybersecurity, and cloud technology — among other digital solutions — grow over 50% faster than their competition. To retain your edge, you must build and constantly maintain your digital infrastructure.

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EA restructuring, laying off 6% of workforce

GamesIndustry.biz

Electronic Arts today announced that it will be laying off approximately 6% of its staff as part of a restructuring plan that also includes optimizing its real estate portfolio and re-focusing its efforts around growth opportunities. EA's last annual report said it employed 12,900 people globally as of the end of March 2022, when a 6% cut would have put the total number of layoffs around 775.

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Transgender Visibility Within The Games Industry

OPM Jobs

We all remember the times where the focus of most AAA game studios seemed to be to fulfil the fantasies of cis men. Slowly companies started to realise they were ignoring a huge potential audience. And that audience began realising that they deserve that representation. Today, games are still not as diverse as they should be in the modern world. Most of industry knows this and are ready to change.

Games 87
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Telling stories and creating character arcs in Far Cry 6 's open world

Game Developer

Ubisoft Toronto's Heli Kennedy and Brandon Hennessy go into the narrative design of 2021's Far Cry 6 and its standalone expansion, Far Cry 6: Lost Between Worlds.

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Release candidate: Godot 4.0.2 RC 1

Mircosoft Game Dev

With the GDC 2023 past us, we are getting ready for the 4.1 dev cycle. But that doesn't mean current Godot 4.0 users have to wait, because here's a release candidate for 4.0.2, with a handful of fixes and extra enhancements!

Dev 82
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Tips to support your neurodiverse team

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox The pandemic brought around a lot of change, and those who had maybe never considered themselves as neurodiverse were suddenly taken out of their comfort zone and faced with new challenges, new ways of life, and a whole lot of time at home with their own brain. This has contributed to neurodiversity becoming a huge topic of conversation in the games industry.

Games 102