Sat.Jul 29, 2023 - Fri.Aug 04, 2023

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Gamefam and the business of advertising on game platforms

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox With the proliferation of online games, some titles have been positioning themselves more as platforms, such as Roblox, Minecraft, and Fortnite. They host musical concerts, marketing activations, and interactive experiences designed to advertise all manner of brands and movies.

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Unity's Q2 2023 earnings show significant growth from 2022

Game Developer

The engine maker's monetization-focused Grow Solutions division did better than expected with a revenue growth of nearly 160 percent compared to 2022's second quarter.

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Trending Sources

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Solo dev Josh Salley (HALbot Studios) “I believe in keeping a good work life balance”

PreMortem.Games

Josh Salley has always been a big fan of gaming, but thought that game development was out of his reach. “I just assumed game development involved writing code all day.” Then he discovered the Unreal Engine and everything changed. He now works under the name of HALbot Studios on not one, but two first person survival horror games, House of Lies and The Nightmare Escape.

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The Basic Fundamentals of Game Design

Logic Simplified

Have you ever designed a game? If yes, then what game design fundamentals do you prioritize in your own designs? No idea? Don’t worry; we’ll help you. Game design is incredibly complex and fascinating, with countless nuances and techniques to master. In their book, the authors of “Rules of Play: Game Design Fundamentals,” Katie Salen and Eric Zimmerman, underline the significance of design by stating that the design constitutes 50% of “game design”.

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Inworld AI raises $50m for open-source version of character creator

GamesIndustry.biz

Inworld AI has raised a further $50 million in a funding round led by Lightspeed Venture Partners. The round included additional investments from Stanford University and Samsung Next. Microsoft's M12 Fund, First Spark Ventures, and LG Technology Ventures also contributed to the funds. The latest funds will be used for research and development, hiring, investing in infrastructure, and to launch an open-source version of Inworld AI's Character Engine.

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GameStop ending support for crypto and NFT wallet in November

Game Developer

The wallet is being scrapped due to the "regulatory uncertainty of the crypto space.

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Pitching made easy with the Pitch Template by Rami Ismail

PreMortem.Games

This article is part of the game-dev advice newsletter Levelling the Playing Field by Rami Ismail. If you want to know more about the art, craft and science of game development, you can subscribe here. Well known indie dev ( Vlambeer ) Rami Ismail developed a ready-made pitch template , with the help of several indie studios of all sizes, and professionals working at two dozen publishers.

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Right to repair | This Week in Business

GamesIndustry.biz

This Week in Business is our weekly recap column , a collection of stats and quotes from recent stories presented with a dash of opinion (sometimes more than a dash) and intended to shed light on various trends. Check back every Friday for a new entry. This week we published our ninth annual conflict minerals report on the industry's efforts to source the materials it needs without fueling armed conflict and human rights abuses.

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Baldur's Gate 3 has already topped 500,000 concurrent players on Steam

Game Developer

The RPG has been on shelves for just over 24 hours.

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How to Build Better Mechanics for Rewarded In-Game Ads

Game Refinery

A common way to monetize freemium mobile games is through in-app advertising, where ad placements are sold to generate profit from the entire player base. Freemium games reach wider audiences, but the risk of churn is always looming. Statista’s Market Insights show that 48% of the revenue in casual games in 2022 came from in-game ads, with the share of IAA revenue increasing each year.

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Puzzledorf Is Coming To Atari VCS

Indie DB

Puzzledorf will be coming out this August on the Atari VCS. Can you escape the land of puzzles? Click for teaser trailer and more.

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Jo Twist on the power of play | Playable Futures Podcast

GamesIndustry.biz

In this special extra episode of the Playable Futures Podcast, Will Freeman chats to Dr. Jo Twist, former CEO of UK games industry trade body UKIE, about how the industry has changed over the course of her impressive career. After 11 and a half years at UKIE, Twist's imminent move to the music industry, where she will be serving as CEO of the British Phonographic Industry, felt like an appropriate opportunity to pause and reflect on her tenure and the importance of play.

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The Super Mario Bros. Movie has raked in $1.35 billion at the box office

Game Developer

The Japanese company claims the movie has been watched by 168.1 million people.

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Drive player engagement with blockbuster performances: Introducing Ziva Real-Time

Unity Blog

Ziva Real-Time helps character artists create high-quality real-time character performances for games, animation, and film by accelerating the training of character rigs. Characters and creatures trained using this RT3D tool express rich deformations and biomechanics whilst conforming to multiple memory budgets.

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Delivering High-quality Code with ChatGPT in 2023

Rocket Brush Studio

ChatGPT, the acclaimed AI language model developed by OpenAI, excels at generating human-like text across domains. However, ChatGPT needs more clarity and readability regarding code generation. This blog explores real coding examples that illustrate these issues and discusses strategies to overcome them. By addressing these concerns, developers can unleash the full potential of intelligent code generation and enhance the quality of their software projects.

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Tears of the Kingdom drives Nintendo sales up 50% year-on-year

GamesIndustry.biz

Nintendo has released its financial results for the three months ended June 30, 2023, therefore including the release of The Legend of Zelda: Tears of the Kingdom. Unsurprisingly, the Japanese company has had a very successful quarter, but hasn't revised its forecast upwards for the full year. Nintendo has had success across the board during its Q1 for FY2024, with Zelda: Tears of the Kingdom selling 18.51 million units as of June 30 (the title released on May 12).

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Capcom's Okami franchise hits 4 million sales

Game Developer

Despite not having a fully new entry in over a decade, the two Ōkami games have managed to hit a new sales benchmark for Capcom.

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Dusk of Dragons: Survivors Released!

Indie DB

Dusk of Dragons: Survivors is the Survival Sandbox Game that transports players to a magical medieval kingdom filled with dragons and enchantment. To celebrate its release, leave your comments to get some gift codes!

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Gamescom 2023

OPM Jobs

Gamescom is the world’s largest gaming event held annually in Cologne, Germany, where gamers, industry professionals, and companies come together to showcase and experience the latest video games, gaming technology, and innovations. So as well as being a gathering place for gamers and some amazing cosplayers and more, you’ll find a huge collective of business networking and collaboration among industry stakeholders in Cologne during Gamescom.

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GameStop to dump cryptocurrency wallet support

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox GameStop will be ending its support of cryptocurrency wallets. As reported by Bloomberg , the decision is a rollback of a crypto push led by company chairman Ryan Cohen.

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New Twitch policy forbids streamers from promoting gambling sites

Game Developer

Gambling promotions for Counter-Strike: Global Offensive have boomed over on Twitch, and the streaming platform is working to cut it off from growing further.

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ALPEN GHOUL: Prologue release!

Indie DB

Alpen Ghoul: Prologue is out! Alpen Ghoul is a horror exploration/stealth game. Your goal is to reach the summit alive, but you are not alone.

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Automate facial rigging with cloud-based machine learning in Ziva Face Trainer

Unity Blog

Discover Ziva Face Trainer's automatic facial rigging capabilities using cloud-based machine learning.

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Devcom bolsters safe space measures for this year's conference

GamesIndustry.biz

Devcom has announced measures to guarantee a safe environment at its conference this August, with the organisers detailing plans to bolster its inclusivity and create a “safer space.” On-site measures will include a "specially-briefed" awareness team and free anti-spike kits for attendees, in addition to already existing initiatives that include the second FLINTA (Female, Lesbian, Intersexual, Non-binary, Transgender, Agender) Meetup, a silent room and an anonymous contact form to re

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Asgard's Wrath 2 's "Godscale mode" is about perspective, not power

Game Developer

Oculus Studios senior game producer Mari Kyle breaks down the design of Asgard's Wrath 2's "Godscale" mechanic.

Mechanics 246
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Sunkenland Early Access: August 25

Indie DB

Get ready to dive into the sunken cities, scavenge resources, and battle gangs, alone or with friends!

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Problem with autocomplete in editbox

Cocos

Hello, I am using Cocos Creator v2.4.10. I have removed the references to text label and placeholder label and increased the edit box size. However, when I hover over the suggestion, the displayed text is too small, and I couldn’t change the font size of the text. As a workaround, I had to disable suggestions altogether using document.getElementsByClassName("cocosEditBox")[0]["autocomplete"] = "off"; Is there any other way to fix this issue?

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Nintendo removes The Last of Us knock-off from its digital store

GamesIndustry.biz

Nintendo has removed The Last Hope: Dead Zone Survival from the eShop. The game has been widely criticised from the media for being a low quality shooter using assets and branding designed to make people think this is The Last of Us, Sony's critically acclaimed PlayStation series. The trailers for the game have been taken down from YouTube due to copyright claims made by Sony Interactive Entertainment.

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Discord will enable native streaming for Xbox consoles

Game Developer

Now that it's on Xbox Series X|S and Xbox One, Discord is aiming to bring native streaming to both consoles in the near future.

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Age of Jura - Release 1.2.9

Indie DB

Version 1.2.9 of the Jurassic RTS dinosaur game is now live on Steam!

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How to calculate number for setting BATCHER2D_MEM_INCREMENT?

Cocos

Hi all, my game got about 200 drawcall, version 3.7.2, I found that, I can change setting BATCHER2D_MEM_INCREMENT from 144KB to 2303KB, number of drawcall is decreased to about 50 drawcall. I wonder how to calculate number for setting BATCHER2D_MEM_INCREMENT. Can I depend on some debug info?

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Microsoft's concerning conflict minerals disclosure reflects industry-wide slippage

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Welcome to our ninth conflict minerals report, our annual look at game companies' efforts to ensure their business isn't fueling armed conflict, slave labor, child soldiers, and other human rights abuses. We'll go into detail about 10 different companies' disclosures on conflict minerals below.

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EA earns $1.2 billion from live service titles during record first quarter

Game Developer

FIFA, which will soon be rebranded as EA Sports FC, was the star of the show.

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Smelogs Playground

Indie DB

A new easy to pick up, rewarding to master strategy game that offers a vivid experience with multiple new features and quality of life additions to ensure players get a much smoother and fluid experience.

Feature 79
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Problem with autocomplete in editbox

Cocos

EditBox.zip (880.4 KB) This is the file. enter a text and click on next button now reload the game and try entering the same text you will get suggestion hover your mouse over it, you will face this issue.

Games 52
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Take-Two doubled its executive's pay last year

GamesIndustry.biz

Take-Two has doubled the pay of its top executives, as detailed in its annual proxy filing. The publisher has doubled pay for its top executives, CEO Strauss Zelnick, and company president Karl Slatoff, as spotted by Axios. Take-Two's annual proxy statement disclosed Zelnick and Slatoff's pay of $72.3 million in a mix of cash and stock, which is split 60/40 between them.

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Video: Living paintings of OFK: art directing the style and lives of an indie-pop band

Game Developer

We are OFK’s art director Nafisah Tung shows off how the team concepted, painted and animated the vibrant characters of We are OFK.

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