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Epic Games introduces new cycle-based submission process for MegaGrants

PreMortem.Games

Virtual and augmented reality projects, including those used in medicine, automotive design, and simulation training. Educational institutions and researchers leveraging Unreal Engine for interactive learning and technological advancements. Apply here for a Epic MegaGrant.

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Two engineers build the physics-driven engineering parody The Enjenir

PreMortem.Games

They are both well aware of the irony of two engineers developing a parody engineering game, but that hasn’t stopped Cillín Farrell and Neil Mackenzie from devoting the majority of their spare time doing just that. We’re working normal 9-5 civil engineering jobs”, says Cillín Farrell. “So So we’re doing this in our spare time.

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VR in Education & Training

Played with Fire

In this post, we will explore how VR is shaping the future of education and training, its benefits, real-world applications, and the challenges that come with integrating this technology into mainstream learning systems. Science Simulations VR enables virtual lab experiments, reducing the need for physical lab setups.

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Fire up your Unreal Engine-based game on all Graviton cores

AWS Games

In this article we’ll show you how to build an Unreal Engine game with full support for the AWS Graviton processor. As a result, game server operators asked us how to deactivate x86 Hyper-Threading Technology (HT) on x86-based servers. Epic Games and AWS have collaborated to build support for AWS Graviton instances into Unreal Engine.

Engine 105
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Shaping the Future of Graphics with NVIDIA Technologies in Unreal Engine 5

Nvidia

Unreal Engine is an open and advanced real-time 3D creation platform. Evolving from its state-of-the-art use in game engines into a multitude of industries, Unreal Engine is an open and advanced real-time 3D creation platform. Learn how to set up Hardware Ray Tracing in Unreal Engine 5. Then you’re all set!

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Year In Review: Trending Posts of 2022

Nvidia

Marking a year of new and evolving technologies, 2022 produced wide-ranging advancements and AI-powered solutions across industries. Marking a year of new and evolving technologies, 2022 produced wide-ranging advancements and AI-powered solutions across industries. Open Source Simulation Expands with NVIDIA PhysX 5 Release.

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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

returns to its own physics engine which, despite not being a high end physics engine like PhysX, aims to offer a lot more flexibility and “just works” capabilities to users. The custom physics engine still has a considerable amount of issues remaining but we are working hard to ensure it is in a decent state for shipping when 4.0

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