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Godot 4 Mega POLYGON Asset Humble Bundle

Game From Scratch

GameFromScratch.com Godot 4 Mega POLYGON Asset Humble Bundle The Godot 4 Mega POLYGON Asset Humble Bundle is now live. It is a collection of low polygon 3D assets from Animpic Studio all exported to work in the Godot 4+ game engine.

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Best of Synty #2 Returns – 48 Hours Only

Game From Scratch

GameFromScratch.com Best of Synty #2 Returns – 48 Hours Only The Best of Synty POLYGON Game Dev Assets #2 Remix is back for 48 hours only. This is a collection of over 20 different Synty low polygon art style assets in Unreal Engine, Unity and raw FBX (so any other game engine such as Godot is supported) formats.

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Best of Synty POLYGON Game Dev Assets #3

Game From Scratch

GameFromScratch.com Best of Synty POLYGON Game Dev Assets #3 There is a new Humble Bundle of interest to game developers, the Best of Synty POLYGON Game Dev Assets #3 Remix.

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5 Factors Which Vary Unreal Engine 5 from Unreal Engine 4 

iXie gaming

The world of game development has seen a significant shift with the recent release of Unreal Engine 5, which promises to bring an unprecedented level of realism and interactivity to gaming experiences. With this new iteration, there are several key factors that distinguish Unreal Engine 5 from its predecessor, Unreal Engine 4.

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Using Unreal Engine for AR and VR Development

Logic Simplified

There was augmented and virtual reality making breakthrough advances and with the Unreal Engine coming into the picture, the level of headway has been phenomenal for the development of the video game sector. Let’s understand the array of features that create such next-level user experiences. OpenXRHandTracking 2. OpenXREyeTracker 3.

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3D Content Interoperability with Topology-Free Modeling

Nvidia

The more polygons that an object has, the more detailed it appears, but high numbers of polygons demand more computing power. The polygon layout, or topology, of these items must be planned efficiently and created in advance to minimize the number of polygons and generate objects of the highest grade.

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Dev snapshot: Godot 4.4 beta 2

Mircosoft Game Dev

3D: Add flag to enable use of accurate path tangents for polygon rotation in CSGPolygon3D ( GH-94479 ). While engine maintainers try their best to ensure that each preview snapshot and release candidate is stable, this is by definition a pre-release piece of software. if something that worked fine in previous 4.x

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