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About

Grumpy Gamer

I am the co-founder of Humongous Entertainment where we made some amazing adventure games for kids like Putt-Putt , Freddi Fish and Pajama Sam. I finished a new point & click adventure game called Thimbleweed Park and the completely free Delores. A game about a pirate. I was the producer of Total Annihilation.

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The sense of wonder in Verne: The Shape of Fantasy by Gametopia “It’s a tribute”

PreMortem.Games

Development studio Gametopia has translated their love and admiration for the works of the author into an original tale, told through a pixel perfect point-and-click adventure. We are a very, very small indie studio working with a publisher (Assemble Entertainment) that cares about its titles, but is also small.

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4 Things to Expect on the First Play-Test of a New Board Game

Brand Game Development

Click here. This is what you can expect before you reach that point. Other times, it takes a long time to even get a game to a point where you can finish a single play-through. At this point, I don’t even chase “fun” because it’s a vague, poorly defined concept. Early play-testing photo.

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The sense of wonder in Verne: The Shape of Fantasy by Gametopia “It’s a tribute”

PreMortem.Games

Development studio Gametopia has translated their love and admiration for the works of the author into an original tale, told through a pixel perfect point-and-click adventure. We are a very, very small indie studio working with a publisher (Assemble Entertainment) that cares about its titles, but is also small.

Fantasy 104
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Happy Birthday Monkey Island

Grumpy Gamer

Monkey Island is one of them and Humongous Entertainment is the other. I thought I'd celebrate the occasion by making another point & click adventure , with verbs. I think that was part of my strategy: start working on it before anyone could say "it's not worth it, let's go make Star Wars games".

Bug 130
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Happy Birthday Monkey Island

Grumpy Gamer

Monkey Island is one of them and Humongous Entertainment is the other. I thought I’d celebrate the occasion by making another point & click adventure , with verbs. They have both touched and influenced a lot of people. People will tell me that they learned english or how to read from playing Monkey Island.

Bug 130
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Passionate Resilience: The Rise of Pineapple on Pizza Studios with Kushal Sithlu

PreMortem.Games

His turning point came in 2019 at Comic Con Africa, where he discovered a Game Design degree at Wits University’s stand. “I Once I started programming, the logic just clicked. And it was at this point that I was like, NO! People think games are just for entertainment, but there’s so much potential.

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