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Scaravan 66 by Lithic Entertainment is a car-combat-roguelike straight out of hell

PreMortem.Games

With their second game, Canadian indie studio Lithic Entertainment takes a sharp turn from the tranquil charm of their peaceful city-building debut title, Dwarrows. Lithic Entertainment ’s other co-founder Andy Wood recalls the studio’s early days in Toronto: “We started as a tiny team of three. That was our ‘Aha!’

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Focus Entertainment acquires Train Simulator dev Dovetail Games

Game Developer

Choo-choo, all aboard the acquisition train.

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PowerWash Simulator maker FuturLab joins Miniclip Group

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox UK game studio FuturLab has joined digital entertainment firm Miniclip. The PowerWash Simulator maker will continue having creative control over its game development and studio operations. Read more

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Focus Entertainment acquires Dovetail Games

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Focus Entertainment has acquired simulation developer and publisher Dovetail Games for an undisclosed sum.

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5 VR Trends in 2025

Played with Fire

As VR continues to push the boundaries of technology, its transforming not only entertainment but also education, healthcare, and the way we interact with digital spaces. AI enhances virtual worlds by introducing smarter, more responsive non-playable characters (NPCs) in games and simulations. Here are 5 VR trends in 2025.

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Take a break from busy GDC and meet Dutch developers at The Netherlands Lounge

PreMortem.Games

You may know them from the remakes of Galaga and Cut the Rope, or the Nintendo-published physics-based office simulator Good Job. “We They are a hosting company that specializes in providing high-performance, low-latency infrastructure for real-time entertainment. Dutch Indies Like Paladin Studios. In 2019 Ubisoft bought the company.

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Two engineers build the physics-driven engineering parody The Enjenir

PreMortem.Games

What originally started out as a treehouse building simulator prototype, slowly evolved as the duo gradually added different mechanics. “It Obviously, the Irish/Scottish duo hopes The Enjenir will entertain and delight players. And it resulted in The Enjenir.”

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