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Kazakhstan-based Goodwin Games takes us on an emotional adventure in Selfloss

PreMortem.Games

Developed by Alexander Khoroshavin (Alex Goodwin) and a small team, the game centers around an elderly healer named Kazimir, who journeys through a whale-worshiping fantasy land to heal his ‘soul wound’. The control mechanics are integral to the gameplay, allowing players to operate Kazimir and his staff both together and independently.

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How Mobile Game Developers Are Using In-Game Collaboration Events to Boost Player Retention

Game Refinery

Depending on the type of IP you want to license, collaborations also provide an opportunity to freshen up your narrative elements and gameplay mechanics. How well does the franchise – if it’s a film or TV show, for example – lend itself to your gameplay mechanics? Does it match your target demographic?

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The gorgeous visuals of Bionic Bay that Juhana Myllys calls Painterly Pixel Art

PreMortem.Games

I thought that the core mechanic in this 2D game was extraordinary, so I contacted the developers. The Swap The initial idea that ignited the project was the core mechanic: The Swap. It was also important that the environments would be suitable for various gameplay scenarios and mechanics.

Pixel 145
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3 Things to Consider When Pitching to Board Game Publishers

Brand Game Development

If people like sci-fi or fantasy, most publishers will try to make sci-fi games, fantasy games, or both. ” They pick themes they already like with mechanics they already like at price points at which they’ve previously purchased. Nor should they be expected to!

Games 130
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Stumble Guys vs. Eggy Party: Which Fall Guys Clone Is the King of Mobile?

Game Refinery

When a game with a unique style and appearance becomes a hit, it doesn’t take long for new games to emerge, hoping to emulate that success by using the same gameplay mechanics, visual style and features. You’d be forgiven for mistaking Stumble Guys for Fall Guys. Tournament options in Stumble Guys.

Mobile 130
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How to Make the Perfect Board Game Rule Book

Brand Game Development

On a more personal level, I publish an episodic webcomic for free, and paid novels (with periodic studio grade music to go with them) to market; currently my children’s book and my wife’s fantasy novels and children’s books. The gameplay section should focus on round mechanics. Is there an edge case? Images help.

Writing 130
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2024 Cherry-picks

Mircosoft Game Dev

February As part of our social media expansion, we also created an official Godot Engine account on the streaming platform Twitch. Backpack Battles Backpack Battles decided to make inventory management the main game mechanic. The PvP auto-battler with a medieval fantasy theme has quickly gained popularity with content creators!