article thumbnail

new Quake map: The Close And Holy Darkness

Radiator Blog

The theming felt very fresh for Quake at the time, taking notes (and maybe a few textures) from Unreal. Why are these textures like this?! The texture theme is also a bit of an in-joke within the mapping community. There was gossip about whether McGee was being inflexible, or whether these Aztec textures really were so bad.

Texture 130
article thumbnail

Fantasy Strike's Features

Sirlin

Fantasy Strike is available now on Nintendo Switch , PlayStation 4 , and Steam (Windows / Mac / Linux). In Fantasy Strike, you just click on anyone in your in-game friends list to challenge them. Netcode Fantasy Strike’s netcode is a different kind of innovation. Innovation can come in many different flavors. No, you would not.

Fantasy 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Some Scattered Thoughts About Hades

The Bottom Feeder

Storytelling like this is a great way to juice your game with some nice texture, but know its limits. Subscribe now Spiderweb Software creates turn-based, indie, old-school fantasy role-playing games. It tends to be really painful when modern game designers take on stories from ages past.

Indy 71
article thumbnail

new Quake map: Breakfast Under The Balloons

Radiator Blog

Modern Quake tools have much better lighting controls than 25 years ago, including alpha masked texture-based shadows and some nice ambient light configs, but it's still pretty primitive by today's standards and I had to iterate a lot to balance the shadowing vs. the self-illumination for a natural look.

article thumbnail

Godot Tactics RPG – 01. Intro & Setup

The Liquid Fire

I played a ton of Final Fantasy Tactics and have a few copies floating around, though my favorite is still the original Playstation version. Resources just feels like it should be things like 3d Models and Textures, but if you want to stick with the original, that’s fine. We’ll start with the Dirt texture.

article thumbnail

Design review of Redfall by Arkane Studios Austin

Radiator Blog

Overall I feel it's an OK game that's basically playable, despite the bugs and aggressive texture streaming and general unfinished feeling. They could maybe pull off a No Man's Sky / Final Fantasy 14 style maneuver and reboot it as Redfall: Revamped next year, but that's probably not the complete second chance that the team wants.

Studios 246
article thumbnail

How to Create Video Game Atmosphere

Game Designing

Both are open-world action-adventure games with fantasy elements and similar mechanics. All of this creates a more lighthearted fantasy world. Things like color palettes, textures, and lighting all help to build a mood, as well as animation and how things in your world move and interact.

Games 136