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Rust Powered Bevy Game Engine Release 0.15

Game From Scratch

GameFromScratch.com Rust Powered Bevy Game Engine Release 0.15 Almost 5 months after the previous release the open-source Rust powered cross-platform 2D/3D data driven game engine/framework Bevy just released Bevy 0.15. Key features of this release include: Key Links Bevy Homepage Bevy 0.15

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Unity Asset Store – Features, Best Practices and Our Experience

Logic Simplified

Its vast and ever-growing library of high-quality resources speeds up the development time to create amazing games and interactive gaming experiences. Advanced Features of the Unity Asset Store Game app developers at Logic Simplified believe it’s important that there are no barriers in the development process.

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Explore the RTX Platform within Game Engines at New ‘Level Up with NVIDIA’ Webinars

Nvidia

The new 'Level Up with NVIDIA' webinar series offers creators and developers the opportunity to learn more about the NVIDIA RTX platform, interact with NVIDIA. Join us for the first webinar in the series on August 10 at 10 AM, Pacific time, with NVIDIA experts Richard Cowgill and Zach Lo discussing RTX in Unreal Engine 5.

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GDevelop 5.4 Released — Adds Multiplayer Support

Game From Scratch

Released — Adds Multiplayer Support The easy to use cross platform open source game engine GDevelop just released GDevelop 5.4. GameFromScratch.com GDevelop 5.4 Released — Adds Multiplayer Support appeared first on GameFromScratch.com.

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Load testing the Pragma backend game engine to 1 million concurrent users on AWS

AWS Games

In this blog, we will dive into the significance of load testing a game backend, and how AWS for Games partner, Pragma , successfully load tested one million concurrent users (CCU) on their managed game backend platform that runs on AWS. Creating smooth gameplay is just one part of the game creation equation.

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Cocos Runtime, the technical foundation for mini-game platforms

Cocos

Mini-Game Runtime In China, many popular mini-game platforms, such as WeChat, Douyin (TikTok), QQ, and Kwai, have opted for Mini-Game Runtime technology architecture rather than the traditional H5/Webview as their runtime environment. Capable of spanning mainstream platforms.

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New Solution Guidance for building scalable cross-platform game backends on AWS

AWS Games

Games are increasingly cross-platform and online, and game developers need to develop secure and scalable backend features to support these online elements of their games. Customers share with us that setting up a game backend service requires a fair amount of undifferentiated heavy lifting.