Remove Feature Remove Graphics Remove PC
article thumbnail

How a Sonic Unleashed preservation project hopes to protect obscure ports

Game Developer

Imran Khan , Featured Contributor June 30, 2025 8 Min Read Image via Sega/Mobygames At a Glance The oft-overlooked 2008 title Sonic Unleashed is a fan-favorite, despite a mixed reputation in wider circles. "Recompile" developers got deep into the game's code for a PC port, preserving the game.

article thumbnail

Nintendo reveals Link and Zelda casting for live-action The Legend of Zelda film

GamesIndustry.biz

Skip to main content Nintendo Switch 2 Layoffs Jobs roundup Financials Critical Consensus Navigation Features News Academy Events Newsletters Video Games Jobs Go Support us Sign in / Create account If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Ensuring Cross-Platform Compatibility: QA Strategies for Multi-Platform Games 

iXie gaming

For gamers, cross-platform compatibility has evolved from a desirable feature to a fundamental expectation, with players demanding consistent, high-quality gameplay, regardless of the device they choose. Game performance, graphical fidelity, and user interfaces must adapt seamlessly to the varied technical specifications of each platform.

article thumbnail

How Cloud Gaming Will Change the Mobile Game Development Landscape?

Big Games

From improved graphics to reduced latency, remote gaming brings unparalleled opportunities for both players and developers. In the early 2000s, mobile games were rudimentary, characterized by simple 2D graphics and limited gameplay options, such as those available for Snake & Ladder games on Nokia devices.

article thumbnail

Hey, I just read your post about console development and the engineering effort it takes to use the extra bells and whistles a console provides. I was wondering if you had any knowledge or theories why more games haven’t taken advantage of features like sampler feedback streaming. Memory always seems to be a stretched resource on consoles and this feature is claimed to improve memory utilization by over 2x. It seems like taking advantage of console specific hardware happens less these days outside of something like VRR or PSSR on the PS5 pro. Thank you for taking the time with this and many other questions. Love your posts.

Ask a Game Dev

I'll be the first to say that I'm no graphics programmer, so I can't really say anything to the specifics and utilization of a specific feature. Second - it's usually because not all of the hardware that we're targeting supports that particular feature. Thanks for reading and your kind words.

article thumbnail

Untold Stories of ex-Activision Blizzard King’s Founders

Deconstructor of Fun

For quick answers, refer to our PDF featuring the essential data points from this article: GDEV x InvestGame – Feature #5 For a comprehensive analysis, let’s delve into the detailed investigation below. Players criticized the game for a weak campaign, a high barrier to entry, and poor graphics. What’s up with the exits?

article thumbnail

Detective Dotson by Masala Games is a cultural joyride through modern-day India

PreMortem.Games

While there certainly are games which feature India as a setting, both from Indian studios and international companies, they tend to focus on fantasy or mythical aspects of the nation. At Electronic Arts he did the graphics in Will Wrights team that created Spore. Detective Dotson is expected April 3, 2025 for PC, consoles and mobile.