Remove Feature Remove NPC Remove Rigging
article thumbnail

The Kristala Dev Blog - Issue #27

Astral Clock Tower Studios

The event kicks off on March 26th and runs through April 2nd, so be sure to check out our Events section for more details on the Kristala booth and which game island we'll be featured on. Stay tuned to hear more about the Cathedral and the mysterious attic NPC in future social posts and development blogs!

Dev 52
article thumbnail

The Kristala Dev Blog - Issue #17

Astral Clock Tower Studios

Our go-to environmental designer, Cass, continues to create the various structures and dwellings that will be featured in various areas of Kristala, like the Nasahara Ruins and the small villages that pockmark Anagativa clan lands. Animation / Rigging / Production. What do you think these might be used for in the game? Lucky you!).

Dev 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

The Kristala Dev Blog - Issue #19

Astral Clock Tower Studios

link] Will also worked on setting up several of the original musical tracks that will be featured both in the Kristala demo and in the full version of the game. First, Nick worked on modeling a couple of old, moss- and dust-caked beds that will be featured in the various homes, huts, and burrows found in Ailur. Take a look!

Dev 52
article thumbnail

The Kristala Dev Blog - Issue #31

Astral Clock Tower Studios

After over a year of exhibiting at various online game conventions, we can't properly tell you how stoked we are to be presenting an exclusive build of Kristala—featuring our revamped demo level—at this year's Play NYC convention. Kristala at Play NYC 2021.

Dev 52
article thumbnail

The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

For his first concept piece, we tasked Harold with an environmental shot showcasing the first Kristal Checkpoint that appears in the Dalamase swamp level featured in the Kristala demo. After finishing up the Twiggy concept pictured above, Harold then moved on to a third environmental concept featuring one such village.

Dev 52
article thumbnail

The Kristala Dev Blog - Issue #29

Astral Clock Tower Studios

If you're curious about the backstory behind how the Gilsankan mage got its magical powers, stay tuned to the Kristala game dev blog so you can learn how to become a Patron and get exclusive access to Lore pieces featured in the Sagas of Kristala before anyone else.

Dev 52
article thumbnail

The Kristala Dev Blog - Issue #20

Astral Clock Tower Studios

Last issue, we shared the texturing work Cass had started on the forest homes, many of which resemble beautiful log cabins due to the intricate woodwork featured throughout. Their sacred crystal features an eye to represent this special Myrtunan gift. Gustav is a friendly NPC you'll encounter along your journey through Ailur.

Dev 52