Remove Feature Remove Render Remove Simulation
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Cocos Creator 3.8.5 forum version

Cocos

This release focuses on package size reduction, rendering pipeline improvements, and editor usability, alongside extensive bug fixes and platform compatibility enhancements. Rendering pipeline improvements : Added support for PipelinePass in the new pipeline. Editor New Features Added a “View/Select” Gizmo mode to the scene view.

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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

This officially marks the start of feature freeze for 4.4. We wont risk merging any new features or risky bug fixes until after we release 4.4 Highlights Many features originally intended for 4.3 is jam-packed with new features despite having a much shorter development period than 4.3. release cycle. New in Beta 1!

Beta 106
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Dev snapshot: Godot 4.4 beta 3

Mircosoft Game Dev

The cover illustration is from Ballionaire , a roguelike pachinko simulator where the laws of physics bend to your will, developed by newobject and published by Raw Fury! Export: Disable Metal and Vulkan renderers in simulator builds. Remove simulator support from editor/exporter ( GH-102179 ). feature release.

Beta 77
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Ascent of Ashes dev switches to Godot halfway development “Not as chaotic as Unity”

PreMortem.Games

I remember when an Early Access update added the overworld feature. Disappointed by the lack of integration of the overworld feature into RimWorld, he further developed his idea. I wanted a colony sim where other settlements around you aren’t just a static backdrop, but parts of a living, simulated world.

Dev 104
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Dev snapshot: Godot 4.5 dev 2

Mircosoft Game Dev

Now the time for proper enhancements and features entirely unique to this development cycle has come, and this blogpost will aim to highlight them to the best of our ability. As always: with new features comes new bugs (probably), so the sooner we can get feedback and bug reports in, the better. It is developed by Binogure Studio.

Dev 63
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VFX Reel Mistakes That Could Cost You Jobs

Filmustage

Poor Quality Renders The foundation of an effective presentation relies on pristine output quality. Missing Breakdown Sections A robust set of features must include detailed technical proficiency explanations. Implement 1080p resolution rendering with 8-10 Mbps bitrate settings.

Render 52
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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

It includes major improvements all across the board in features, performance, and usability. has an entirely new rendering architecture, which is divided into modern and compatibility backends. The modern one does rendering via RenderingDevice (which is implemented in drivers such as Vulkan, Direct3D 12, and more in the future).

AAA 145