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The secret to Apex Legends' gorgeous first-person animation? Mouth cameras

Game Developer

Here's how one Apex Legends animator captures incredible reference footage using a mouth-mounted camera.

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Why does EA think in-game ads are better business than a Mandalorian game?

Game Developer

Chasing in-game advertising while canning games like Respawn Entertainment's Star Wars first-person shooter seems downright bananas.

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How Immortals of Aveum brings literal magic to the first-person shooter genre

Game Developer

Ascendant Studios CEO Bret Robbins explains how magical first-person shooter Immortals of Aveum was conceived in the fires of Call of Duty.

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Tutorial: First Person Camera and Controls

Cocos

First Person Demo.zip (3.3 MB) I’ve now updated the script to set the position of the player instead of using physics to move the player. Making the player control more conventionally.

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Letting Apex Legends players go guns akimbo was harder than you might think

Game Developer

Fancy first-person animations can create a surprising degree of tech debt.

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Ex-Irrational devs look back on the XCOM shooter that wasn't

Game Developer

Developers from the Australian side of the BioShock studio reminisce about their go at reviving XCOM with a first-person shooter and the hurdles along the way.

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Legendary game designers John Romero and Mabel Addis honored at GDCA 2023

Game Developer

The award-winning game designer, level designer, and programmer John Romero will receive the Lifetime Achievement Award for his work on iconic and genre-defining first-person shooters. Mabel Addis will posthumously receive the Pioneer Award, which honors breakthrough business, tech, and game design milestones.