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5 tips for no-bull indie game design

Game Developer

Solo VR dev Zander Dejah, formerly gameplay programmer on Vader Immortal, explores finding the fun with Vendetta Forever.

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The Struggles of Studying Game Design

Game Wisdom

The Struggles of Studying Game Design Josh Bycer josh@game-wisdom.com It’s a new year and that means it’s time to once again ponder the nature of game design.

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Ways of designing intimacy in games

Game Developer

Indie designers and artists discuss different ways to make sexuality and intimacy more common in game design.

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The Art of 2.5D: How It’s Redefining Game Design 

iXie gaming

This technique isnt just a nostalgic throwback; its a strategic design choice that allows developers to craft visually striking, performance-efficient, and highly engaging experiences. From indie studios to AAA developers, 2.5D Works While 2D and 3D have traditionally been viewed as separate paths in game development, 2.5D

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Adventure Game Design With Krunchy Fried Games

Game Wisdom

Adventure Game Design With Krunchy Fried Games Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" For this perceptive podcast, I spoke with Dominic O’ Reilly from Krunchy Fried Games who is working on the adventure game Five Day Detective.

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Why You Can’t Objectively Build Great Games

Game Wisdom

Why You Can’t Objectively Build Great Games Josh Bycer josh@game-wisdom.com I was reading a piece over on Game Developer that gave me pause for a second about whether this is what game design at the AAA level is about now — focusing on analytics and trying to “math” the perfect … The post Why You Can’t Objectively (..)

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Indie Developer Interview With Matt Enad and Burden of Truth

Game Wisdom

Indie Developer Interview With Matt Enad and Burden of Truth Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" For this perceptive podcast, I sat down with designer Matt Enad from Robproductions to talk about game design and his upcoming game Burden of Truth — a take off of the visual novel court room (..)

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