5 tips for no-bull indie game design
Game Developer
OCTOBER 24, 2024
Solo VR dev Zander Dejah, formerly gameplay programmer on Vader Immortal, explores finding the fun with Vendetta Forever.
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Game Developer
OCTOBER 24, 2024
Solo VR dev Zander Dejah, formerly gameplay programmer on Vader Immortal, explores finding the fun with Vendetta Forever.
Game Developer
NOVEMBER 1, 2023
Indie designers and artists discuss different ways to make sexuality and intimacy more common in game design.
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Game Wisdom
FEBRUARY 4, 2025
The Struggles of Studying Game Design Josh Bycer josh@game-wisdom.com It’s a new year and that means it’s time to once again ponder the nature of game design.
iXie gaming
MARCH 2, 2025
This technique isnt just a nostalgic throwback; its a strategic design choice that allows developers to craft visually striking, performance-efficient, and highly engaging experiences. From indie studios to AAA developers, 2.5D Works While 2D and 3D have traditionally been viewed as separate paths in game development, 2.5D
Game Wisdom
NOVEMBER 23, 2024
Indie Developer Interview With Matt Enad and Burden of Truth Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" For this perceptive podcast, I sat down with designer Matt Enad from Robproductions to talk about game design and his upcoming game Burden of Truth — a take off of the visual novel court room (..)
Game Wisdom
FEBRUARY 18, 2025
Adventure Game Design With Krunchy Fried Games Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" For this perceptive podcast, I spoke with Dominic O’ Reilly from Krunchy Fried Games who is working on the adventure game Five Day Detective.
PreMortem.Games
NOVEMBER 8, 2024
BitCake Studio , an indie game development studio based in Brazil, is celebrating its 10th year in the industry. Eduardo Lamhut, the company’s main Game Designer and Creative Director of the upcoming game Atomic Picnic , explains how the company started.
Radiator Blog
FEBRUARY 10, 2025
But I've been threatening to make a sports game for a while. And now since I no longer teach for a living, I thought I'd try an even more difficult way of earning money - why not try "going indie"? Death is usually (a) game over, (b) rare, or (c) strongly penalized. We need bolder sports games.
Game Wisdom
NOVEMBER 8, 2024
Why You Can’t Objectively Build Great Games Josh Bycer josh@game-wisdom.com I was reading a piece over on Game Developer that gave me pause for a second about whether this is what game design at the AAA level is about now — focusing on analytics and trying to “math” the perfect … The post Why You Can’t Objectively (..)
PreMortem.Games
DECEMBER 24, 2024
Team up It was right at the beginning of the pandemic, in early 2020, when Austrian indie dev Dominik Hackl started working on Summit , a 2D mountain-climbing Metroidvania. Without much game dev experience he relied on YouTube dev vlogs to help him along. Three years later the game launched without much success.
Game Dev Unchained
MAY 9, 2023
The Transformative Landscape of Game Development: A Deep Dive with Willem Delventhal As a digital ecosystem thrives and transforms at a rapid pace, a recent conversation with game designer and educator Willem Delventhal offered insights into the evolving realm of game development.
PreMortem.Games
JANUARY 29, 2024
More and more South-Korean indie game developers take aim at the PC and console market. Set in a New York office building in the 1990’s, the game plays out as a action-filled mini series, including cutscenes that unravel the plot. “To Si-wooks’s deep passion for game development inspired Hee-sang to take a leap of faith.
PreMortem.Games
FEBRUARY 21, 2025
In Guntouchables by Danish indie developer Game Swing , enemies randomly power up from the upgrades that a team of four players cant lift out of the levels. This leads to some unexpected and quite frankly, explosive situations as the game progresses. Game Swing was founded in 2013 by five Danish game design students.
The Bottom Feeder
NOVEMBER 1, 2024
After the exhaustion of shipping a game, I have a period of deep uncaring about the medium. I need to play a few really fun games to get interested again. It's a truly remarkable indie title. Each game also has an extra-difficult goal, and completing it rewards you with a cherry. (As Lucky for me that UFO50 just came out.
PreMortem.Games
OCTOBER 28, 2024
Set in a beautiful, Slavic-inspired world, Selfloss by Kazakhstan-based indie studio Goodwin Games is an adventure that explores themes of grief, healing, and resilience. ” Epic MegaGrant Developing a game in Kazakhstan poses its own set of challenges, as Khoroshavin explains.
PreMortem.Games
OCTOBER 2, 2023
Midnight Girl , from indie studio Italic , oozes French cool. Funny then that the game is made in Copenhagen, Denmark. Pedersen is the programmer and CEO of the company and Ryder takes on the roles of game director, graphics artist, musician and game designer.
GamesIndustry.biz
JULY 8, 2024
Jennifer and Bjorn Pankratz – who previously served Piranha Bytes as story and game designer and creative director, respectively – hope to "develop immersive and fantastic indie games " at their new start-up, Pithead, which was formed on July 4, 2024.
PreMortem.Games
OCTOBER 11, 2023
The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery. Cocoon is the first venture of Geometric Interactive , a Danish indie studio founded by Carlsen and his ex-Playdead colleague, Jakob Schmid.
PreMortem.Games
JANUARY 10, 2024
Some publishers now accept games that have undergone Kickstarter campaigns, emphasizing a focus on future collaboration and development potential. Some even engage in Kickstarter campaigns for indie games or support them financially. Kickstarter is viewed as a proof of concept and demand, offering valuable insights”, says Liebe.
The Bottom Feeder
MARCH 12, 2025
Seriously, study this game. Of course, any hit indie game in this decade gets heavily studied and mercilessly copied. ) For the thousandth time, writing good story is free, and it can do incredible amounts to make people more engaged in the game. This game was built to eat a thousand hours.
Game Wisdom
FEBRUARY 4, 2025
My Favorite Game Designs Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" For my latest design video, I talked about my personal favorite game systems and designs that I would like to see more developers explore.…
Game Wisdom
MAY 25, 2023
The Clash of Choices in Game Design Josh Bycer josh@game-wisdom.com One of the many balancing acts of game design is the act of creating cool, interesting, unique, abilities for the player to use, and then balancing said abilities within the scope and design of your game.
PreMortem.Games
OCTOBER 25, 2024
If there ever was a fitting metaphor for the trials and tribulations that indie developers face while creating their debut game, it’s Ascending Inferno , the upcoming release by Australian developer Oppolyon Studio. As first-time indie developers, their journey mirrors the very game they’ve crafted.
Radiator Blog
OCTOBER 13, 2022
It takes good parts of other good games, and skilled talented people spent lots of time and money on it. But if you're already familiar with all the game design deities invoked here, there probably aren't enough design risks nor genuinely subversive ideas. The cult of the game industry is most powerful of all.
PreMortem.Games
FEBRUARY 24, 2025
Void Sails by indie developer Ticking Clock Games is a single-player action-adventure RPG that takes players on a thrilling journey through mysterious worlds, where they captain a flying ship across uncharted space.
PreMortem.Games
MAY 10, 2023
Canadian indie game development studio Excellent Rectangle just launched their debut title Tape to Tape on Steam Early Access. Combining the world of ice hockey with a roguelite may seem like an odd match, but for game designer Hugo Julien and his fellow co-founders Jean-Nicolas and Mathieu Fortin, it was a natural choice.
Big Games
MARCH 27, 2025
Unreal Engine Here’s an overview of these two dynamic mechanisms that will help you understand what they are, how they work, and the merits they offer to Android programmers: Unity It is a popular game engine renowned for its cross-platform compatibility and intuitive user interface that supports both 2D & 3D game development.
The Bottom Feeder
DECEMBER 17, 2024
Stirring Up Mess On Twitter Vogel's 1st Law of Video Game Visibility: "No matter how passionate an online 'controversy' about a game is, 99% of its players will never even know about it." 2nd Law: "Outside of 1 or 2 monster hits a year, no indie game will ever be heard of by more than 1% of gamers." It happens.
PreMortem.Games
OCTOBER 30, 2024
I have a lot of respect for solo indie developers, but I often struggle with the limitations and it is not what I want to be doing long-term. On one hand, I get to do what I love to do, especially game design, storytelling, and art. Will you ever work in a team or is it only solo for you? How do you deal with that? “
PreMortem.Games
APRIL 12, 2023
Set in a storybook kingdom filled with magical creatures, kings and castles, the game gives players the opportunity to build their own kingdom and find their true love. First time game developers Max Nielsen and João Martinez form Grenaa Games , a Sweden based indie game studio. “We
PreMortem.Games
AUGUST 21, 2023
What began as a casual endeavor gradually evolved into a fully-fledged studio as the game’s success solidified their path. Now, with the new game A Void Hope coming up on almost 3 years of development, Forslind finds himself juggling his roles as both CEO and Game Designer of his company called Elden Pixels.
PreMortem.Games
APRIL 24, 2024
If Triple-A games are the equivalent of Hollywood blockbuster movies and indie games are comparable to independent films, then you could call Indika by Odd Meter an arthouse experience. The game, centered on a nun grappling with the voice of the devil within her, deviates from the standard in almost every aspect.
Brand Game Development
DECEMBER 26, 2016
At the time, the industry was worth about $880 million , with the majority of that being for existing collectible card games like Magic: the Gathering , Yu-Gi-Oh! , Everyone – the most indie developers, the established companies, the fans, and the investors – get to participate in an open forum. and Pokemon.
PreMortem.Games
AUGUST 16, 2023
“We as a team learned from The Ancients to pace our enthusiasm and scale the game to the size of the studio. There are plenty of indie developers that say this and it’s possibly the most crucial part of game design and development.
PreMortem.Games
JULY 8, 2024
His turning point came in 2019 at Comic Con Africa, where he discovered a Game Design degree at Wits University’s stand. “I However, it still took a nudge from a dreadful experience in an Applied Mathematics class to propel him to switch from Computer Science to Game Design. It was great! I had so much fun with it.
Game Development News
JUNE 20, 2023
Sophie Artemigi tells us what it’s like being a video game design master that works outside of the big companies to make weird and entertaining art that connects with people
PreMortem.Games
APRIL 22, 2024
Welcome to the unsettling world of Zoochosis by indie game studio Clapperheads. The teaser trailer of the game, which featured a heavily mutated giraffe scurrying over the enclosure, received over 10 million views across YouTube. The game has since gathered well over 200.000 wishlists on Steam.
PreMortem.Games
MARCH 15, 2024
In Guntouchables by Danish indie developer Game Swing , enemies randomly power up from the upgrades that a team of four players can’t lift out of the levels. This leads to some unexpected and quite frankly, explosive situations as the game progresses. Game Swing was founded in 2013 by five Danish game design students.
Radiator Blog
JUNE 2, 2023
In this sense, playing a 75% finished game is more useful than playing a 100% finished game. So this post will focus on my read of the general game design and player experience. Similarly, you can see where the core game design wanted to hit. that a bigger US AAA or a non-US indie would've failed to capture.
The Bottom Feeder
FEBRUARY 9, 2023
I’m only being driven out of my shell by my need to push the Kickstarter for our next indie RPG, Geneforge 2 - Infestation. Let’s talk about games. There is a surprise hit indie game I really like, and breaking down that kind of thing is very much in my job description, so let's talk about Vampire Survivors.
PreMortem.Games
SEPTEMBER 26, 2024
Small teams and solo developers often produce some of the most unique and personal games, and this holds true for Rablo Games, an indie studio led by founder Pablo Coma. Six months into development, Coma accepted a job at Appeal Studios as a game designer, eventually becoming a game director.
PreMortem.Games
JANUARY 24, 2024
Physics-based 2D platformer Bionic Bay is a collaboration between the Finnish one-man-studio Mureena and Taiwanese indie game company Psychoflow Studio. The game started as a demo shown on Reddit, but picked up momentum when Badland art director Juhana Myllys offered to mix and match his distinct artwork with the gameplay.
iXie gaming
MARCH 28, 2025
Behind every immersive world lies a meticulously crafted game art pipeline, a process where raw ideas evolve into interactive, polished assets. Game art isnt just about making things look good. Whether its a photorealistic RPG or a stylized indie game, every visual element follows a structured journey from concept to integration.
Ask a Game Dev
AUGUST 3, 2023
A level designer doesn't need to create the individual assets, but will need a rock-solid understanding of how the placement of objects and division of space can create places that are intuitive for players to navigate. If he wants to go into the indie space and work with an extremely small team, he's going to need to wear a lot of hats.
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