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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

The optimization of shaders combines calculation simplification methods which lowers both shader passes and processing redundancy. Large-scale multiplayer games obtain better performance along with enhanced scalability when there are reduced draw calls.

Games 78
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Finding your true love may win the game in Fabledom by Grenaa Games

PreMortem.Games

João does all the art and shaders. I do all the coding, game design, day to day production stuff, basically everything else. Several hats Working as a two-person studio both developers have to be versatile. “We We both wear several hats”, says Nielsen. Everything from buildings, to grass, to the princes and princesses.

Games 185
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A Void Hope by Elden Pixels lacks violence and destruction “We’re proud of that”

PreMortem.Games

What began as a casual endeavor gradually evolved into a fully-fledged studio as the game’s success solidified their path. Now, with the new game A Void Hope coming up on almost 3 years of development, Forslind finds himself juggling his roles as both CEO and Game Designer of his company called Elden Pixels.

Pixel 104
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Accelerate your Game Design, Development and Build with Unity Asset Store

Jaunty Bear Games

Fortunately the Unity 3D platform has a great selection of packages and assets to accelerate the build of tools, models, shaders, sound effects, animations etc. It’ll let you easily trigger screenshakes, animate transforms, play with sounds, cameras, particles, physics, post processing, text, shaders, time, UI, and so much more. .

Asset 52
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How to Create a Game-Ready AAA asset

Logic Simplified

I used a Blinn Shader on the asset to spot any issues with the mesh. Blinn Shader helped me see highlights produced due to light shining off the surface at low angles. I had to thoroughly learn Substance Designer. A 3D game designer , or anyone in the creative field for that matter, never stops learning.

AAA 78
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Finding your true love may win the game in Fabledom by Grenaa Games

PreMortem.Games

João does all the art and shaders. I do all the coding, game design, day to day production stuff, basically everything else. Several hats Working as a two-person studio both developers have to be versatile. “We We both wear several hats”, says Nielsen. Everything from buildings, to grass, to the princes and princesses.

Games 104
article thumbnail

Finding your true love may win the game in Fabledom by Grenaa Games

PreMortem.Games

João does all the art and shaders. I do all the coding, game design, day to day production stuff, basically everything else. Several hats Working as a two-person studio both developers have to be versatile. “We We both wear several hats”, says Nielsen. Everything from buildings, to grass, to the princes and princesses.

Games 104