This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Developers are constantly seeking the best tools to create engaging, high-performance games that can run smoothly on a wide range of Android devices. Two of the most popular game enginesUnity and Unreal are the top choices for Android gamedevelopment. Merits: Easy to learn and use for rapid development.
Set in a beautiful, Slavic-inspired world, Selfloss by Kazakhstan-based indie studio Goodwin Games is an adventure that explores themes of grief, healing, and resilience. Reflecting on the game’s core concept, Khoroshavin shares, “The very first idea was that I want to make a game about an old protagonist that can traverse via boat.
And it takes a special kind of developer that wants to fly solo. This year we featured over 20 brave game creators in our solo developers-series and we like to share some highlights. It took solo gamedeveloper Graham Reid great effort to finish his game. “I Her upcoming game, Spilled! ,
Like many indie studios, Rendlike from the Czech Republic was born from a passion for video games and the craft of creating them. Its founder, Jaroslav Meloun, started his career in 2011, when he joined Silicon Jelly, creating the cute puzzle platformer Mimpi. Read more
It took Fabrice Breton, a French solo developer at CowCat Games , 6 years to create Brok the InvestiGator. When he left his day job in 2014 to become a full-time indiedeveloper, he realised he had to come up with something special to stand out from the crowd. There’s no easy part when it comes to gamedevelopment.
Headquartered in British Columbia, Canada, Simply Sweet Games is a fully remote studio that is currently developing its inaugural mobile title – the roguelike word puzzle Criss Cross Castles. Merry and Kom have over thirty years of experience in AAA, mobile, and indiegamedevelopment.
Written by Ahmetcan Demirel , the maestro of product management and a podcast host ( Game Dev Diary ) from Germany! With a knack for puzzles, arcades, and simulation games. When a new feature or event makes waves in a particular game, it's only natural for others within the same genre to take notice.
Hello hallo, we are the development team of the indiegame InOutPath, and as the development of the game is getting better and better, we have now made the Steam page of InOutPath available. The address is as follows: Switch on Steam InOutPath (steampowered.com) A lot of emotions as a member of an indiegame team.
Hello hallo, we are the development team of the indiegame InOutPath, and as the development of the game is getting better and better, we have now made the Steam page of InOutPath available. The address is as follows: Switch on Steam InOutPath (steampowered.com) A lot of emotions as a member of an indiegame team.
Hello hallo, we are the development team of the indiegame InOutPath, and as the development of the game is getting better and better, we have now made the Steam page of InOutPath available. The address is as follows: Switch on Steam InOutPath (steampowered.com) A lot of emotions as a member of an indiegame team.
Hello hallo, we are the development team of the indiegame InOutPath, and as the development of the game is getting better and better, we have now made the Steam page of InOutPath available. The address is as follows: Switch on Steam InOutPath (steampowered.com) A lot of emotions as a member of an indiegame team.
Hello hallo, we are the development team of the indiegame InOutPath, and as the development of the game is getting better and better, we have now made the Steam page of InOutPath available. The address is as follows: Switch on Steam InOutPath (steampowered.com) A lot of emotions as a member of an indiegame team.
Japanese indiegamedeveloper Yamada has used ChatGPT as a key design element for his latest project, Doki Doki AI Interrogation. He had to set up strict boundaries and even make the AI powered character ‘drunk and forgetful’ to pull it off, but, according to the developer, the experience has moved players to tears.
Their first game, Genesis Noir, was already a moving work of art. Now, with the follow-up, Nirvana Noir , the New York-based indie studio Feral Cat Den is crafting audio-visual poetry in motion. Previous to making their own indiegames, the studio’s background was in advertising and product design.
Games for Change , in partnership with HP and Google Play, announced the winners of the second annual Diverse Voices, New Stories Challenge at the 2024 Games for Change Festival. The challenge is an initiative to improve representation and increase visibility for underrepresented gamedevelopers in the mobile gaming industry.
As game fans, we can choose from both big AAA productions and less known (but not always) indie productions. Even though most of us completely fall for the phenomenon of big-budget games, we sometimes forget that in order to create something amazing you don’t need huge resources, but only a good idea. Let’s find out!
Physics-based 2D platformer Bionic Bay is a collaboration between the Finnish one-man-studio Mureena and Taiwanese indiegame company Psychoflow Studio. The game started as a demo shown on Reddit, but picked up momentum when Badland art director Juhana Myllys offered to mix and match his distinct artwork with the gameplay.
Earlier the game players were constricted to play online games such as simple puzzles to adventures series only on the desktop, but the massive development of mobile technology within the past few years has brought a noticeable change in the game application development industry.
And I believe that creative freedom is the greatest quality that an indiegame has, as it is free from labels and return demands from big investors.” That’s how I worked on the level design and puzzles in Raccoo Venture, for example. Of course, if it doesn’t work out you won’t be able to blame anyone!
Secret Mode would like to congratulate indiedeveloper Max Inferno on selling 999,999 copies of the wholesome tidying-up puzzlegame A Little to the Left
Now, with the new game A Void Hope coming up on almost 3 years of development, Forslind finds himself juggling his roles as both CEO and Game Designer of his company called Elden Pixels. A Void Hope is an atmospheric puzzle platforming adventure set in a world teetering on the edge of collapse. Until A Void Hope that is.
He decided to start his own indiegamedevelopment studio, Overwrite Interactive , and create a video game from scratch. For Alan's video game to come to fruition, he needed a team of capable artists to help him. The team updated the game earlier this year to include health bars. Gerel battling enemies.
How do you design VR games to challenge and attract advanced players at the same time? The challenge for VR gamedevelopers lies in designing mechanics that are both challenging and appealing to advanced players. In this article, we will explore the key elements to consider when designing VR games for experienced players.
Today I have for you a perfect Halloween tale of gamedevelopment tricks! The main idea was to have a dark and alien planet that encased a beast inside, which is only briefly glimpsed at until solving all the puzzles. Puzzles’ General Steps: Clean up parts of the planet from magnetic metal chunks.
Depending on these, you can make a budget-friendly game or the next GTA. Keep reading this blog to understand how mobile gamedevelopment costs differ from AAA games. Will it be a 2D puzzle or an AAA game like Grand Theft Auto V? The best part about these is that even a solo developer can create them.
Narrative games festival LudoNarraCon 2023 concluded yesterday. Once again, the event – organized annually by indie label Fellow Traveller – brought together panels and talks, as well as presentations and sales of games that focus on storytelling. Development teams are much larger than they were.
The common point is that both were the co-founders of the indiegames company Scuttlebutt Games. The company website still announces their first game Deliver Us , but it looks like it’s now defunct since both members moved to other companies and their Twitter account hasn’t posted since 2020.
This is a really fun game. It skips from action to pvp games to puzzles to boss fights with blinding speed. The entire game changes every few minutes, and it's terrific. If you've played a decent indiegame in the last five year, It Takes Two probably has you play a superior version of that game for 10 minutes.
Here at PreMortem.Games, we have great admiration for developers who tackle the entire gamedevelopment cycle on their own. Because, lets be honest, creating games is hard and it takes a special kind of developer to choose the solo path. I dont want to work on my game 7 days a week. There are no days off.
You're just in time for the latest installment of the ever-enchanting Kristala dev blog, a monthly compilation of the gamedevelopment completed for indie 3D dark fantasy ARPG Kristala in November 2020. Music is an important piece of the Kristala puzzle. Wishlist the app now on Steam and get ready to sail the high seas!
You just left reality and fell into a portal to the fantasy world of Ailur, the fictional planet that serves as the setting for 3D Dark Fantasy ARPG Kristala—an indiegamedeveloped by women-owned independent game studio, Astral Clocktower Studios (hey, that's us!). Music is an important piece of the Kristala puzzle.
This is the place where we bring you a monthly peek into the development process for 3D dark fantasy ARPG Kristala, an indiegamedeveloped using Unreal Engine 4 by women-lead Astral Clocktower Studios. Music is an important piece of the Kristala puzzle. If you're just joining us, welcome!
On looking deeper, it was found that this was driven by two things - 30-35% of the growth was driven by increased IAP integration in various hypercasual mini-genres, most notably Puzzle. The remaining was driven by two titles - “ Crane Game Toreba ” and “ Clawee ” - which together raked in ~$45M over 2019. . *
Every man and his dog has made an indiegame but no one has painted a game yet. A point of interest in the indiegame sea.” Naoum calls himself a jack of all trades, a master of none, so going solo on gamedevelopment made a lot of sense. Making games is different to making anything else.
Every man and his dog has made an indiegame but no one has painted a game yet. A point of interest in the indiegame sea.” Naoum calls himself a jack of all trades, a master of none, so going solo on gamedevelopment made a lot of sense. Making games is different to making anything else.
Atmosphere, when done right, can turn the bundle of programming, art, and sound that we call a video game into something so much more than the sum of its parts. Though it is easily overlooked, especially for newer devs focused more on the nitty-gritty of gamedevelopment, the atmosphere is a crucial component for any successful release.
When it comes to gamedevelopment, visuals do matter. Developing high-quality and impressive graphics is an essential step that requires a great deal of time, effort, and skill. However, when choosing a method for the game’s visual presentation, many people reach a dead end, and numerous questions arise. Fantasy Realism.
Unknown Number put First Person Talkers on the map, with talks at GDC, several indie awards, and even being exhibited at the Smithsonian museum in Washington DC. And so, the duo started exploring different ways to turn talking into a puzzle. Talented humans Keane is keen to talk about the ethical use of AI in gamedevelopment.
This is the place where we break down the development for 3D Dark Fantasy ARPG Kristala, an indiegame currently in development by the talented team at women-owned indiegames studios, Astral Clocktower Studios. Music is an important piece of the Kristala puzzle.
In gamedevelopment, your initial implementation of gameplay is always broken, and needs iteration to improve. Starting over, is the game commercially viable? This is where 99.99% of indiedevelopers and studios make their main and most fatal mistake. Just try to picture who is going to play the game.
You're currently tuned in to the official Kristala Dev Blog, a monthly compilation of all the development done on our first game, Kristala: a Dark Fantasy ARPG created by women-owned indiegame studio, Astral Clocktower Studios (hey, that's us!). Music is an important piece of the Kristala puzzle. Death Sequence.
We organize all of the trending information in your field so you don't have to. Join 5,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content