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From PUBG x Dragon Ball to Goddess of Victory: NIKKE x Nier: Automata and State of Survival x Resident Evil , collaboration events with renowned franchises have consistently demonstrated their ability to significantly enhance mobilegame performance. Below, we go through the highlights.
Weve previously explored how collaborating with fan-favorite IPs as part of a LiveOps strategy can have a drastic impact on in-game performance, and that logic very much applies to anime crossovers. To name just a few, these include Fortnite (Battle Royale), Top War (4X Strategy), Puzzles & Dragons (Match3), and Tower of Fantasy (MMORPG).
If you’re looking for ways to improve player retention for your mobilegame, hosting a collaboration event with a well-known franchise as part of your LiveOps might be the answer you’re looking for. The best in-game collaboration events are often mutually beneficial. Simulation RPG Vikingard collaborates with TV show, Vikings.
The rise of hybridization in mobilegames has resulted in gamedevelopers experimenting with new gameplay mechanics and features from other genres to drive engagement, something that’s often done via limited-time events. Considering implementing race events into your own mobilegame?
We’ve been writing about the growth of ‘hybrid’ mobilegames – when a title merges two or more genres to create an entirely new gameplay experience – since 2020, but hybrid games have evolved a lot since then, especially when it comes to the game genres that are being merged together. So what are the benefits?
Narrative design has always been an important part of video gamedevelopment, but its significance in modern-day games continues to grow as narrative elements play an important role in player engagement and retention. Rather than being tacked on, the game is presented like a visual novel, which brings the story to life.
If executed correctly, introducing new mechanics in this way can be an easy win, enabling developers to test out player preferences, broaden motivational appeal, boost user acquisition, and enhance player engagement – all without drastically altering the core gameplay. What’s particularly interesting about this archetype is its rarity.
With IDFA regulation changes and an influx of new games entering the market, publishers and mobilegame studios are facing an ever-uphill battle to acquire new players (UA) and retain them. However, as we wrote last year , many top-grossing mobilegames have found that minigames are the best way to boost UA and player retention.
. >> see our gaming market predictions As we enter 2025, the digital advertising and mobilegaming industries are transforming remarkably. As always, there are winners and losers, and within mobilegaming, certain genres stand out as clear frontrunners.
The mobilegaming industry has exploded recently. Developers are constantly seeking the best tools to create engaging, high-performance games that can run smoothly on a wide range of Android devices. Two of the most popular game enginesUnity and Unreal are the top choices for Android gamedevelopment.
This is a much-dreaded question gamedevelopers ask themselves at every stage of gamedevelopment. And if the game you’re working on is a match-3 puzzle, there is a widely accepted assumption that your target audience primarily consists of women aged between 25 and 45. Who is your target audience?
Embarking on the ambitious journey of mobilegamedevelopment is akin to setting sail on uncharted waters. The path is fraught with multifaceted challenges for any gamedevelopment company or mobilegamedevelopment services provider. How to Start MobileGameDevelopment?
Mobilegamedevelopers are constantly looking for new ways to bring in new players and keep existing players engaged with their games. One of the most successful ways of doing this is by introducing meta elements – gameplay elements and mechanics from other game genres – into your game.
Endless runner games are like those friends that are always available to go out; hassle free, always attention grasping and require little to no planning. Hailing from the casual gaming brigade, these games have become synonymous with the mobilegaming experience, delivering entertainment at your fingertips with just a few taps.
Competition is fierce in the mobilegame market, but even more so for developers of casual and hyper-casual games. So, what can mobilegamedevelopers do to increase the chances of their games performing well? And how do you know which trends will be a hit with a gaming audience?
With the mobilegaming industry’s continued growth year after year, mobile devices are becoming a platform of choice for numerous developers and publishers. Mobilegames have evolved immensely from their roots are rudimentary puzzlegames into viable and complex titles in their own right.
Games for Change , in partnership with HP and Google Play, announced the winners of the second annual Diverse Voices, New Stories Challenge at the 2024 Games for Change Festival. The challenge is an initiative to improve representation and increase visibility for underrepresented gamedevelopers in the mobilegaming industry.
Mobilegaming has grown into a multibillion-dollar industry, with millions of users spending time playing games on their smartphones and tablets. As the mobilegaming market continues to expand, mobilegamedevelopers must find ways to make their games stand out in a crowded marketplace.
In general, non-gamers do not have a good opinion about playing mobilegames. And discussing the benefits of playing mobilegames is a bit of a controversial topic. But before knowing the benefits, let us discuss mobilegames. But before knowing the benefits, let us discuss mobilegames.
Japanese indie gamedeveloper Yamada has used ChatGPT as a key design element for his latest project, Doki Doki AI Interrogation. He had to set up strict boundaries and even make the AI powered character ‘drunk and forgetful’ to pull it off, but, according to the developer, the experience has moved players to tears.
With the rise of the gaming industry, two distinct categories of games have emerged: AAA games and mobilegames. These games offer different gaming experiences, target different audiences, and have unique testing requirements for game QA. Can MobileGames Be AAA?
In the second edition of The Alumni Effect, we’re focusing on another industry powerhouse: Activision Blizzard, which also includes the mobilegaming giant King. Finally, we concentrated exclusively on the gaming industry. 4 mobilegamesdevelopers, founded mainly by former King’s employees. —
Mobilegamedeveloper and publisher Pixel Federation entertains more than 140M players worldwide with popular mobilegames, including ‘ Diggy’s Adventure ,’ ‘ Trainstation 2 ,’ ‘ Puzzle Adventure ,’ and ‘ Port City.’ For more information on using AWS for gamedevelopment, visit: [link]
Earlier the game players were constricted to play online games such as simple puzzles to adventures series only on the desktop, but the massive development of mobile technology within the past few years has brought a noticeable change in the game application development industry.
That’s how I worked on the level design and puzzles in Raccoo Venture, for example. Although the levels often underwent changes after testing in the 3D environment, when you start to feel the dynamics of the level and the puzzles. It was very different from the short games for exhibitions that I had previously developed.
In a recent podcast featuring Lexi Sydow , Director of Corporate Marketing and Insights at Sensor Tower, several key insights were shared about the current state and future of mobilegaming, mobile marketing, and the dynamic between apps and games. Sources: Sensor Tower State of Gaming 2024 Data.ai
They often create highly detailed models for characters and other objects, which can take hours or even days to render into the game world. What do Game Art Studios do? Casual Mobile Art. Game art studios have been around for decades, but the industry has recently seen an explosion of casual mobilegames.
This blog post presents data and findings from an annual survey of professional video gamedevelopers conducted by Amazon Web Services (AWS) during October and November, 2022, alongside details about new AWS for Games solutions and customer stories. 75% of developers view the cloud as pivotal to their success in 2023.
Mobilegaming has experienced an unprecedented surge in recent years, with iOS emerging as a prominent platform for gamedevelopment. For aspiring game creators, venturing into iOS mobilegamedevelopment services can be thrilling and rewarding. Tip #2: How to make an iOS Game?
This battle royale sensation has taken the gaming world by storm, offering fast-paced action, engaging building mechanics, and a vibrant virtual world. With regular updates and a thriving community, Fortnite continues to be one of the best mobilegaming apps, delivering an adrenaline-packed experience on the go.
Written by Ahmetcan Demirel , the maestro of product management and a podcast host ( Game Dev Diary ) from Germany! With a knack for puzzle, arcade, and simulation games. It is no secret that puzzlegames dominate a significant share of the mobilegaming market.
Written by Ethan Levy , who is always looking for worthy, free-to-play mobilegames for the N3TWORK Scale Platform. Ask him about a free, $10,000 UA test for your game. Netflix games will start on mobile. Next Games has soft-launched Stranger Things: Puzzle Tales, a free-to-play story-driven puzzle adventure RPG.
Introduction In this blog, we will explore how Good Job Games crafted a scalable and secure build pipeline on AWS, utilizing services like Amazon EC2 , Amazon EFS , and Amazon S3 to optimize its gamedevelopment processes. billion users globally. billion users globally.
Depending on these, you can make a budget-friendly game or the next GTA. Keep reading this blog to understand how mobilegamedevelopment costs differ from AAA games. Will it be a 2D puzzle or an AAA game like Grand Theft Auto V? Believe us, it’s worth every minute of your time.
Eric is the author of the book Freemium Economics and the founder of Mobile Dev Memo , the ultimate growth blog and podcast. It is tempting for mobilegames marketing teams to think of 2021 as being dominated by Apple’s impending new privacy policy for iOS, App Tracking Transparency (ATT). Access all of our previous predictions.
Their top 3 leading games of all time are Park Master with 175M installs, Ball Run 2048 with 149M, and the more recent Number Master with 83M. Among Hybrid games, the strategies for success vary depending on subgenres such as Match-3, Puzzle, Idle Arcade, RPG, Clicker, and.io.
In February, Ilkka Paananen, the beloved CEO of Supercell, and arguably one of the faces on the Mount Rushmore of MobileGames Executives, published his yearly blog post. FRUSTRATION: These blog posts can also annoy game executives and senior leaders. We want to make the best new games, period.
The main aim of the gamedevelopers is to make sure the gaming app is engaging and interactive, whereby they can gain a larger user base and get a share in the marketplace. When we talk about building engaging and interactive mobilegames, there are a few things that have to be considered while developinggames.
Written by Ahmetcan Demirel , the maestro of product management and a podcast host ( Game Dev Diary ) from Germany! With a knack for puzzle, arcade, and simulation games. Making a successful Match-3 is one of the most challenging tasks a mobilegamedeveloper can tackle. I know, shocking).
Most mobilegaming companies bet on incremental innovation as their gateway to success. They make marginal improvements to an existing game, hoping to convince enough players to switch to their game. This game packs some of the best balanced, nerve- wracking, strategic gameplay on a mobile device.
Gaming expert speakers talked about the hottest topics in the gaming industry from 2022 predictions to rising game categories, from blockchain & NFT gaming to launch strategies. Mobilegames market predictions in 2022 Michail Katkoff, Savage Game Studios, and Deconstructor of Fun.
Last week in Istanbul, Google and Deconstructor of Fun brought together a thousand-strong group of high-level mobilegame execs to talk about the future of the business. His data and insights were based on US data as a proxy for the western market, and focused on platform privacy, or the “Apple global mobilegame recession”.
This can be a mini-game, a puzzle, a practice dojo, a buy/sell/equip gear interface for the chosen mission, or even an elevator ride while the player listens to character conversations. If we only need these ten files to play this particular level, we don’t need all of the others.
This article is the last and, the most important piece of the “scaling” puzzle focusing on the nothing less than the game that is being promoted and the teams that are promoting it. Hoping that your game is going to become a cultural phenomenon is a super long shot and often requires access to a top IP that can be very expensive.
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