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Emerging Trends in Game Art: Real-Time Rendering, Stylized Game Art, and Beyond 

iXie gaming

By 2026, the gaming industry is expected to reach $321 billion , with real-time rendering and AI-driven game art playing a pivotal role in its growth. Game art has undergone a seismic transformation over the past decade, driven by technological advancements, evolving player expectations, and a rapidly growing industry.

Art 52
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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

Unreal Engine Here’s an overview of these two dynamic mechanisms that will help you understand what they are, how they work, and the merits they offer to Android programmers: Unity It is a popular game engine renowned for its cross-platform compatibility and intuitive user interface that supports both 2D & 3D game development.

Engine 52
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Dev snapshot: Godot 4.0 beta 7

Mircosoft Game Dev

The illustration picture for this article is a screenshot of Disinfection , a space horror game by indie duo Evil Turtle Productions which is currently being ported to Godot 4.0 You can follow the developers on Twitter and Mastodon , and wishlist the game on Steam. Rendering: OpenGL: Fix drawing of Mesh2D ( GH-69135 ).

Beta 98
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RTX for Indies: Stunning Ray-Traced Lighting Achieved with RTXGI in Action-Platformer Escape from Naraka

Nvidia

Developed by XeloGames, an indie studio of just three, and published by Headup Games, Escape from Naraka achieves eye-catching ray-traced lighting using RTX.

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Top Tools and Software for Creating Visual FX in Games

iXie gaming

Whether you’re an indie developer making 2D effects or a big studio creating realistic 3D visuals, choosing the right VFX tools is vital. This guide will help you pick the best software to create amazing effects and take your games to the next level. However, keeping up with the latest technology can be challenging.

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AI x Game Industry in 2025 - The Unspoken Part

Deconstructor of Fun

Programmer Jobs: AI is revolutionizing game engines by automating various components, such as physics and graphics rendering engines to optimize performance. Designer Jobs: AI-driven procedural content generation (PCG) algorithms generate game content dynamically. Albeit the marketing constraints would remain.

AI 59
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Dev snapshot: Godot 4.0 beta 7

Mircosoft Game Dev

The illustration picture for this article is a screenshot of Disinfection , a space horror game by indie duo Evil Turtle Productions which is currently being ported to Godot 4.0 You can follow the developers on Twitter and Mastodon , and wishlist the game on Steam. Rendering: OpenGL: Fix drawing of Mesh2D ( GH-69135 ).

Beta 40