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Godot 4 Mega POLYGON Asset Humble Bundle

Game From Scratch

GameFromScratch.com Godot 4 Mega POLYGON Asset Humble Bundle The Godot 4 Mega POLYGON Asset Humble Bundle is now live. It is a collection of low polygon 3D assets from Animpic Studio all exported to work in the Godot 4+ game engine.

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Best of Synty POLYGON Game Dev Assets #3

Game From Scratch

GameFromScratch.com Best of Synty POLYGON Game Dev Assets #3 There is a new Humble Bundle of interest to game developers, the Best of Synty POLYGON Game Dev Assets #3 Remix.

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Best of Synty #2 Returns – 48 Hours Only

Game From Scratch

GameFromScratch.com Best of Synty #2 Returns – 48 Hours Only The Best of Synty POLYGON Game Dev Assets #2 Remix is back for 48 hours only. This is a collection of over 20 different Synty low polygon art style assets in Unreal Engine, Unity and raw FBX (so any other game engine such as Godot is supported) formats.

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3D Content Interoperability with Topology-Free Modeling

Nvidia

The more polygons that an object has, the more detailed it appears, but high numbers of polygons demand more computing power. The polygon layout, or topology, of these items must be planned efficiently and created in advance to minimize the number of polygons and generate objects of the highest grade.

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Low Poly Game Dev Humble Bundle

Game From Scratch

GameFromScratch.com Low Poly Game Dev Humble Bundle There is new Humble Bundle of interest to game developers, the Low Poly Game Dev Bundle is a collection of low polygon game assets from Eldamar Studio and AnimPic Studios.

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Dev snapshot: Godot 4.4 beta 2

Mircosoft Game Dev

3D: Add flag to enable use of accurate path tangents for polygon rotation in CSGPolygon3D ( GH-94479 ). Support Godot is a non-profit, open source game engine developed by hundreds of contributors on their free time, as well as a handful of part and full-time developers hired thanks to generous donations from the Godot community.

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The Spine Animation Story at Logic Simplified

Logic Simplified

Here are some key features of Spine 2D animation software that stand out: Meshes - Instead of drawing rectangles, meshes help you specify a polygon inside your image. This improves the fill rate because pixels outside the polygon won't be drawn. This is an important aspect for mobile games.

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