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The History of the Commodore 64 in Twelve Objects #5: Zzap!64 and other Magazines

Jesper Juul

64 was the preeminent UK Commodore 64 game magazine, launched in 1985, published until 1994 ( “Commodore Force” in the end), and reanimated as commemorative issues and annuals from 2002 and onwards. Frey’s covers often commented on the games reviewed (as in Dropzone on this cover). Why magazines? At launch, Zzap!64

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The Top 10 Popular VR Game Development Tools

Logic Simplified

Similarly, in a game development setup, various virtual reality tools have become easily accessible to both creators and consumers to create and encounter immersive experiences. 10 Popular VR Game Development Tools There are a range of tools and frameworks that are being used for VR game development projects.

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Civilization 6 Graphics and Performance Issues [Quick Fixes]

Game Errors

Sid Meier’s Civilization VI is a complex and detailed game that can be challenging to run on certain hardware or software configurations. However, it’s not considered a problematic game. Civilization 6 System Requirements For Windows PC Minimum: OS: Windows 7 64bit / 8.1 64bit / 10 64bit PROCESSOR: Intel Core i3 2.5

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My new book, Too Much Fun – The Five Lives of the Commodore 64 Computer

Jesper Juul

First, why is the best-selling Commodore 64 computer absent in many computer and video game histories, and what is the influence of its games from SimCity to IK+ to Paradroid ? All this just as the Commodore 64 is experiencing a renaissance with new games, operating systems, hardware, and events! I hope you’ll enjoy it.

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Graphic Design Toolbox Humble Bundle

Game From Scratch

GameFromScratch.com Graphic Design Toolbox Humble Bundle There is a new Humble Bundle of interest to game developers, especially artists, the Graphics Design Toolbox bundle.

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Azur Games migrates all game analytics data to ClickHouse Cloud on AWS

AWS Games

Azur Games , a mobile game publisher and developer, recently achieved over 8 billion game installs across their portfolio of hypercasual games. Screenshot of Kingdom Clash, published by CASUAL AZUR GAMES. A hypercasual game is a simple, easy-to-play mobile game with low barriers to entry.

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How do you Choose the Best Game Design Software for your Project?

Big Games

Game design software does play a pivotal role in bringing the digital world to life, which allows game developers and designers to create immersive and engaging experiences. The world of game design is a captivating landscape brimming with possibilities. It is important to understand the genre of your game.