Raising your game by deploying AI within game localization
Game Developer
NOVEMBER 5, 2023
Learn about the future of AI automation in game localization.
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Game Developer
NOVEMBER 5, 2023
Learn about the future of AI automation in game localization.
Game Developer
MAY 16, 2024
Our focus on localizing Asian games requires a slightly different approach, and while it's a daunting task, it's also an immensely exciting opportunity.
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Game Developer
OCTOBER 9, 2024
The Washington State government's Chamber of Commerce wants to the state's 'creative economy' humming along.
Game Developer
AUGUST 25, 2023
Large-scale local multiplayer may not entirely happen, but the patent highlights Sony's interest in future experiences for the game industry.
Game Developer
DECEMBER 8, 2023
"We are seeing incredible growth in the number of games coming out of Queensland right now."
AWS Games
FEBRUARY 13, 2025
In todays competitive gaming landscape, delivering a seamless multiplayer experience is crucial for an optimal game play experience. Game developers face numerous challenges in managing game servers such as scaling servers to meet player demand, managing game deployment pipelines and optimizing server fleets for costs.
Game Developer
NOVEMBER 15, 2024
Under the new Localization Agreement, localization actors for non-U.S. made games have AI protections and larger voice print and session options.
Game Developer
NOVEMBER 17, 2023
Over the next several years, Germany plans to properly support its local game development scene and increase its cultural footprint in the country.
Game Developer
MARCH 21, 2024
Australia's media agency continues to put its money in games and support emerging talents.
Game Developer
FEBRUARY 8, 2023
The cash has been handed out to devs working on projects with a budget of less than $500,000.
Grumpy Gamer
APRIL 13, 2025
When I build my game for testing, it’s a completely automated process from the command line. When they are done, my local script is notified and they are download locally. When they are done, my local script is notified and they are download locally. Game files are added and they are signed and packaged up.
Nvidia
MARCH 20, 2025
NVIDIA cloud gaming service GeForce NOW is providing developers and publishers with new tools to bring their games to more gamersand offer new experiences. These tools lower local GPU requirements to expand reach and eliminate cost by offloading AI inference tasks to the cloud.
PreMortem.Games
FEBRUARY 28, 2025
SenAm Games ‘ founder, Senad Hrnjadovic , has been involved in the games industry for years, but it was the Pokmon obsession of his two older children that made him realise the power of games as a learning tool. Thats when Hrnjadovic came up with the game Al-Sirah. It got him thinking.
Game Developer
APRIL 28, 2023
A localizer for Respawn's new Star Wars game says individual translators are not included in the credits.
The GameDev Guru
MAY 31, 2020
ref locals & returns to simplify your game code and make your programming intentions clear when dealing with C# value types. In this article, I'll show you how to apply Unity C# 7.0:
PreMortem.Games
JULY 7, 2023
Image: Cyberpunk 2077: Phantom Liberty – CD Projekt Red According to the latest report on the state of the games industry in Poland , the country ties with France at second place after the UK for biggest European games industries. 494 Game companies But Poland has plenty to be pleased with.
PreMortem.Games
NOVEMBER 20, 2024
First-time Swedish developer Far Out Games has meticulously crafted a neon-drenched Americana, complete with pink motels, sun-soaked suburbs and classic diners, all ready to be obliterated by you and your unstoppable delivery truck. We think it brings a certain atmosphere to the game that ties everything together in a nice way.”
Logic Simplified
APRIL 4, 2025
Lag, desync, and glitchesthe unholy trio that can kill a multiplayer game faster than a rage-quitting gamer smashing his keyboard! Ever wondered why some multiplayer games feel smooth and lag-free, while others frustrate players with constant glitches? Synchronization: Ensures that game states remain consistent across all clients.
Game Developer
MAY 22, 2023
The hub will focus on game development, research, localization, and publishing.
AWS Games
FEBRUARY 6, 2025
Amazon GameLift alleviates developers game server hosting concerns by dynamically scaling backend resources. The test also showcased how Amazon GameLift can add 100,000 players to a game each second and spin up more than 9,000 new compute instances each minute. This includes putting the solution through extreme scenarios.
PreMortem.Games
APRIL 3, 2025
Jason Priskomatis , the solo developer behind EJETA Studios, always enjoyed playing video games, ever since he was young. While studying Information Technology in Athens, Greece, he created a small game for his thesis. I always enjoyed playing video games, ever since I was young it was always my escape, a comfort place.
PreMortem.Games
OCTOBER 28, 2024
Set in a beautiful, Slavic-inspired world, Selfloss by Kazakhstan-based indie studio Goodwin Games is an adventure that explores themes of grief, healing, and resilience. Reflecting on the game’s core concept, Khoroshavin shares, “The very first idea was that I want to make a game about an old protagonist that can traverse via boat.
Game Developer
FEBRUARY 26, 2024
We’re currently developing a mini open world local co-op called Bugging Humans. The game could involve many innovations, unless we stuff it up by avoiding player discomfort. This means best practices, for instance in level design, have to be adapted. It also means blind and low-vision players can play with sighted players.
PreMortem.Games
MARCH 29, 2023
“Can gaming truly change a country for the better?” She’s a gaming business strategist and a diversity advocate specialized in the Middle Eastern and African market based in Senegal. “The Gaming can create jobs, promote entrepreneurship and drive investment in infrastructure and education. The results are positive.
GamesIndustry.biz
NOVEMBER 12, 2023
Sign up for the GI Daily here to get the biggest news straight to your inbox The Australian games industry has shown solid growth in recent years, more than doubling in size over the past six years and showing strong revenue growth in 2022.
GamesIndustry.biz
MAY 13, 2024
Despite the many difficulties the games industry faces around the world, Swedish developers are feeling somewhat optimistic as the local development scene continues to experience rapid growth.
PreMortem.Games
MAY 30, 2024
Plus the local government is also working emphatically to put Manitoba on the map as an ideal location for game companies. The province is renowned for its collaborative video game development community, where established companies lend a helping hand to newcomers.
GamesIndustry.biz
AUGUST 28, 2024
Mobile games now serve global audiences. Gone are the days when free-to-play mobile audiences were concentrated in Tier 1 gaming markets in the west and the far east. Considering these market dynamics, localization alone is not enough. Read more
iXie gaming
MARCH 24, 2024
The gaming sector is no longer limited to a specific region. In fact, gaming has become a global marketplace. The increasing audience from different locations presents numerous opportunities for developers, as they can reach more potential players than ever, increasing the chances of their game’s success.
Big Games
JANUARY 12, 2025
billion by 2030, valued at a CAGR of 45.5%, cloud gaming is not just reshaping mobile gaming; it’s a catalyst for innovation, redefining how games are played, shared, monetized, and evolved, ushering in a new era of gaming experiences. So, precisely what is the role of cloud gaming, and how does it work?
Ask a Game Dev
APRIL 9, 2025
lavish vacations, theme parks, theater going) to cheaper forms of entertainment (camping, hiking, video games, local attractions, etc.). Similar trends follow in video games - instead of buying Madden or Call of Duty every year, in times of economic hardship you'll see players skipping a year and buying the game the year after.
Ask a Game Dev
MARCH 31, 2025
For those who do not understand this change, in the EU any in-game purchase that can be made for paid/premium currency must display the actual cost in local currency to players. I think that the in-game stores will use this to direct players toward better value bundles and packs to buy.
AWS Games
FEBRUARY 15, 2024
It all begins as a small local studio, where artists collaborate in a single physical location, relying on local storage solutions like network-attached storage (NAS). Specifically, video production and game development require efficient workflows that involve multiple departments and span different time zones.
GamesIndustry.biz
JUNE 7, 2024
The University of Surrey in the UK has just opened a Games Innovation Zone in Guildford, as part of a £2.3 The new Games Innovation Zone is split across a collaboration space and an area dedicated to testing and playing, and aims at gathering academics, local developers, and esports pros, among others. Read more
AWS Games
MARCH 11, 2025
Game studios, with geographically distributed teams, are challenged with creating and delivering innovative, increasingly complex, games across multiple platforms, on time and on budget. platform is addressing these challenges head-on with its comprehensive cloud-native game development environment built on Amazon Web Services (AWS).
GamesIndustry.biz
OCTOBER 11, 2023
Sign up for the GI Daily here to get the biggest news straight to your inbox Ubisoft's Assassin's Creed Mirage is one of the few AAA video games to feature Arabic audio and text. Read more
PreMortem.Games
OCTOBER 7, 2024
FlatPonies , a Copenhagen-based game development studio, is finally launching Rebots , a first-person automation game that invites players to explore a universe full of quirky robots and expansive worlds. Don’t make a game for six years!” I think that’s the best feature in the game,” says Porkoláb.
Brand Game Development
APRIL 27, 2020
Play-testing is the most important part of board game design. It’s how you turn rough, raw ideas into polished, ready-to-play games. ” Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. Visit your local game store.
Deconstructor of Fun
OCTOBER 7, 2024
Many in the gaming community may still be unaware of the massive shifts happening in Saudi Arabia, a country that’s quietly revealing its hand as a major player in the global gaming scene. The Kingdom is going all in on sectors like entertainment—and gaming is a huge part of that. This is where Savvy Games Group steps in.
Brand Game Development
OCTOBER 21, 2019
It’s been over a year in the making, and we’ve finally arrived: this is the last article in the Start to Finish: Publish and Sell Your First Board Game series. You’ve learned how to design and develop a game, build an audience, and market your game. Need help on your board game? Take pre-orders.
Ask a Game Dev
NOVEMBER 13, 2024
For your first question about what kind of non-creation teams there are: Game dev studios typically have internal support teams - back end, build, IT, user research, etc. that are primarily there to support game development and content creation efforts.
Ask a Game Dev
JANUARY 30, 2025
Localization devs do a great deal of the same kind of work that narrative designers do. The creative elements of coming up with story and narrative bits that will work within the constraints of a word budget, screen space, and even linguistic and cultural context is excellent (and transferable) practice for building narrative game content.
GamesIndustry.biz
FEBRUARY 20, 2024
Sign up for the GI Daily here to get the biggest news straight to your inbox The games networking event, Unwind, has become the South Australian Games Association. This trade body aims to offer game makers presentations, playtesting nights, and promotion opportunites for local professionals. Read more
GamesIndustry.biz
JUNE 5, 2024
GamesIndustry.biz head Christopher Dring will lead a panel featuring former PlayStation exec, and current advisor to Tencent, Shawn Layden, veteran games analyst Michael Pachter and author, curator and historian Van Burnham. It takes place at 2pm local time in Los Angeles, with coverage on IGN and GamesIndustry.biz.
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