Playtesting blueprint for game studio managers
Game Developer
AUGUST 6, 2024
This piece provides a phase-by-phase guide on playtesting for managers.
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Game Developer
AUGUST 6, 2024
This piece provides a phase-by-phase guide on playtesting for managers.
Game Developer
JULY 25, 2024
Playtesting helps you make a better game in less time.
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PreMortem.Games
NOVEMBER 8, 2024
BitCake Studio , an indie game development studio based in Brazil, is celebrating its 10th year in the industry. Eduardo Lamhut, the company’s main Game Designer and Creative Director of the upcoming game Atomic Picnic , explains how the company started. There was a bunch of things she wanted in the game.
PreMortem.Games
NOVEMBER 25, 2024
Developing LIMBO as the Co-Founder and CEO of Playdead taught him invaluable lessons about creating impactful games. From the moment the game begins, players are immersed in the experience—no menus, no instructions—just exploration. It’s a design method unlike many other games and something that took me time to fully grasp.
Brand Game Development
NOVEMBER 25, 2016
Game development is iterative. Making a great game requires soliciting and intelligently processing feedback. Write down what people say, update your game, and save a new copy. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. Who played? Who played.
Indie DB
FEBRUARY 4, 2024
This private playtest, starting in February, will focus on refining the thrilling dungeon crawling aspects of the game. Embark on an exclusive journey into the core of Blood & Chaos.
PreMortem.Games
DECEMBER 24, 2024
Here at PreMortem.Games, we have great admiration for developers who tackle the entire game development cycle on their own. Because, lets be honest, creating games is hard and it takes a special kind of developer to choose the solo path. This game represents me as a developer, he says. I get excited to implement wacky ideas!
Logic Simplified
AUGUST 14, 2023
The game development process is a complex and challenging process involving ongoing iteration and improvement in order to develop an exciting and captivating final product. One vital approach used during game development is playtesting. So, what is playtesting and how is it an essential part of game development?
PreMortem.Games
OCTOBER 9, 2024
Patrik Nagy , a 20-year-old software development student from Hungary, began working on simple games at age 12, driven by a passion for programming and game development. “I still can’t quite believe it,” Nagy says, reflecting on the game’s unexpected popularity. No amount of playtesting is ever enough.
Indie DB
AUGUST 25, 2023
Apply for a chance to playtest the game in our store page. Preorder is now LIVE!
PreMortem.Games
FEBRUARY 28, 2025
SenAm Games ‘ founder, Senad Hrnjadovic , has been involved in the games industry for years, but it was the Pokmon obsession of his two older children that made him realise the power of games as a learning tool. Thats when Hrnjadovic came up with the game Al-Sirah. It got him thinking.
PreMortem.Games
FEBRUARY 21, 2025
In Guntouchables by Danish indie developer Game Swing , enemies randomly power up from the upgrades that a team of four players cant lift out of the levels. This leads to some unexpected and quite frankly, explosive situations as the game progresses. Game Swing was founded in 2013 by five Danish game design students.
PreMortem.Games
JANUARY 30, 2025
Ive always loved creating things, and game development felt like the perfect mix of art, storytelling, and problem-solving, he explains. While the ability to shape every aspect of the game without compromise is a major advantage, he acknowledges the downside: Wearing all the hats can be overwhelming. That done is better than perfect.
Game Developer
FEBRUARY 26, 2024
The game could involve many innovations, unless we stuff it up by avoiding player discomfort. We know what we need to do, but perhaps our playtesters can meet us half-way This means best practices, for instance in level design, have to be adapted. It also means blind and low-vision players can play with sighted players.
Game Developer
DECEMBER 12, 2022
Here's how playtesting helped Whitethorn Games refine the process. Ideally, accessibility is a primary design goal, not an afterthought.
Indie DB
JULY 28, 2024
For this reason game is delayed one week and the official launch date is August 1. We are Accepting Players for the Play test right Now!
Indie DB
OCTOBER 27, 2024
Survival deep sea horror online co-op game for 1-4.
AWS Games
MARCH 13, 2025
Experience first-hand how Amazon Web Services (AWS) for Games helps build breakthrough gaming experiences at the Game Developers Conference (GDC), March 17-21, 2025 at the Moscone Center in San Francisco. Unlock direct-to-player game streaming at 1080p resolution, 60 frames per second to any device globally with a web browser.
Game Wisdom
JULY 12, 2023
Why Playtesting Your Game Matters Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" We’re discussing playtesting for today’s Critical Thought — why it matters, what to focus on, and how it changes during a game’s development.…
Brand Game Development
JANUARY 25, 2021
It’s no secret that if you want to make a great board game, you’re going to have to test it a bunch. Games are complex systems. That’s why it’s important to learn how to identify and fix problems with your board game. I’ve written before about the usefulness of documenting your playtesting.
Indie DB
FEBRUARY 27, 2025
A multiplayer survival/fighting game influenced by the Hunger Games series.
GamesIndustry.biz
NOVEMBER 7, 2023
At the GamesIndustry.biz HR Summit in September, organisational psychologist Graham McAllister presented a talk entitled 'Game vision alignment: Its role in team effectiveness,' exploring how studios can improve their games by maintaining a clear vision of what they're creating.
Jesper Juul
NOVEMBER 29, 2024
64 was the preeminent UK Commodore 64 game magazine, launched in 1985, published until 1994 ( “Commodore Force” in the end), and reanimated as commemorative issues and annuals from 2002 and onwards. Frey’s covers often commented on the games reviewed (as in Dropzone on this cover). Why magazines? At launch, Zzap!64
PreMortem.Games
MAY 24, 2024
Jason Nicot , a French solo game developer operating under the name Choose Red , recently announced his latest game Sanctua. In this co-op multiplayer game a group of players have to work together to escape a cursed tomb. He went into transportation management, but game development never really left his mind.
PreMortem.Games
JANUARY 3, 2024
Based in the city of Ohrid in North Macedonia, the two brothers Bobby and Zhanko Mojsovski work hard on their next game, the bodycam survival-horror shooter Chasmal Fear. Our games are made for the players. “We noticed that most bodycam games were either hyper-realistic shooters or found-footage games. .
GamesIndustry.biz
AUGUST 7, 2024
Former Raid: Shadow Legends and Hitman developers have banded together to form Chamo Games. Though based in Malmö, Sweden, the team – which already employs 25 developers – works remotely and includes talent from Riot Games, CD Projekt Red, and Ubisoft. Read more
PreMortem.Games
OCTOBER 7, 2024
FlatPonies , a Copenhagen-based game development studio, is finally launching Rebots , a first-person automation game that invites players to explore a universe full of quirky robots and expansive worlds. Don’t make a game for six years!” I think that’s the best feature in the game,” says Porkoláb.
PreMortem.Games
FEBRUARY 10, 2025
Polish indie studio Eleven Puzzles has been making a name for themselves as the creators of some fine cooperative puzzle games, like Unsolved Case and Unboxing the Cryptic Killer. “The initial idea was very simple and primitive, we just wanted to make a game set in a laboratory. “Playtesting is key.
GamesIndustry.biz
FEBRUARY 20, 2024
Sign up for the GI Daily here to get the biggest news straight to your inbox The games networking event, Unwind, has become the South Australian Games Association. This trade body aims to offer game makers presentations, playtesting nights, and promotion opportunites for local professionals. Read more
GamesIndustry.biz
JULY 3, 2024
It has also announced the launch of its platform, which enables players to create 3D games via text and speech prompts, on Steam Playtest. Generative AI platform Bitmagic has raised $4 million in a seed funding round led by Korea Investment Partners.
PreMortem.Games
MARCH 6, 2025
Traditionally set in modern-day Germany, the new game transports players to 13th century Mongolia. Alice Ruppert , a leading authority on equestrian games with her website The Mane Quest and a producer on the game, spent most of 2023 working on its inception and concept, laying the foundation for a game that faithfully portrays horses.
Brand Game Development
MARCH 31, 2017
Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. Naturally, this game is nowhere remotely close to completion. Also, the game doesn’t have a defined win condition yet. I’ve created a playtesting log and I’ve done 11 tests so far.
Brand Game Development
JULY 9, 2018
Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. To help us understand the nuances of Reddit, particularly board game Reddit, I’ve brought in Raf Cordero. Reddit was one of the first gaming communities I discovered while getting into the hobby.
PreMortem.Games
NOVEMBER 17, 2023
For some, the idea of developing a game alone is daunting. Sadly, the reality of the business showed me that the type of games that pay the rent weren’t the type of experiences I wanted to create”, he says. After a five-year hiatus from game development, he returned as a solo developer to create his debut game Repunk.
PreMortem.Games
APRIL 19, 2024
Pretty impressive for a largely solo-developed game. “At At this stage the game is more like a cross between Factorio and Cosmoteer ”, explains Ryding. Hence the premise of the game is that you are a Von Neumann probe, sent to consume all the resources in the Universe and build the ultimate (final) factory.
PreMortem.Games
DECEMBER 19, 2023
One of the biggest breakout hits of 2023 was the haunting fishing adventure Dredge by New Zealand-based indie developer Black Salt Games. Much to the delight (and surprise) of the four-person crew, their debut game sold 100.000 copies in the first 24 hours after launch, smashing the goal for the whole year.
Raph Koster
MARCH 3, 2025
Lots of info coming out about the game now, so keep an eye on the News section for it. Lastly, I wanted to share some images from recent playtests, because, wow, players have dazzled us with their creations. There’s also a series on our audio design posted up there, as well as other material.
GamesIndustry.biz
JUNE 26, 2023
Google is reportedly playtesting a new YouTube feature called Playables, which would let users play games on the platform. According to the Wall Street Journal , which had access to an email sent to Google employees about Playables, games would be accessible directly on YouTube's website, or via the iOS or Android YouTube app.
PreMortem.Games
JUNE 24, 2024
Traditionally set in modern-day Germany, the new game transports players to 13th century Mongolia. Alice Ruppert , a leading authority on equestrian games with her website The Mane Quest and a producer on the game, spent most of 2023 working on its inception and concept, laying the foundation for a game that faithfully portrays horses.
Brand Game Development
MARCH 9, 2020
Monopoly: it’s one of the oldest board games in the store. It’s one of the top 10 best-selling board games. It’s also a terrible board game. When board gamers need a game to mercilessly mock , they look no further than Monopoly. Need help on your board game? Monopoly has a staggeringly low 4.4
GamesIndustry.biz
MAY 13, 2024
NetEase, the publisher of Marvel Rivals, is retracting its no negativity clause for streamers previewing the game. Multiple creators asked for key codes to gain access to the playtest and are asked to sign a contract. The contract signs away your right to negatively review the game. Extremely disappointed in Marvel Rivals.
Brand Game Development
JANUARY 2, 2018
Board game development is a very individual process. Every single developer has different methods for creating their games. This article is the ninth of a 19-part suite on board game design and development. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators.
PreMortem.Games
OCTOBER 30, 2024
“What inspires me is the belief that I can make a great video game that will influence the player and make them reflect on their life, and hopefully make a change for the better.” When I read books, play video games or work on projects. For weeks, I thought about what I wanted to do and rediscovered my passion for video games.
Grumpy Gamer
MAY 11, 2020
During the TWP playtests, I watch players right-click to skip dialog so fast that it didn’t even register something came on the screen. If you have ever watched someone playtest something you’ve done, you will know the feeling. Much like when TWP launched, people have been asking for right-click to skip dialog in Delores.
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