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Scaravan 66 by Lithic Entertainment is a car-combat-roguelike straight out of hell

PreMortem.Games

With their second game, Canadian indie studio Lithic Entertainment takes a sharp turn from the tranquil charm of their peaceful city-building debut title, Dwarrows. I wanted a bit of Overwatch, a bit of Hades, a bit of Psychobilly poster and t-shirt graphic art. We’re still 100% indie.”

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Sulfur is a unique FPS/Roguelike “we’re proud of our creative weaponry and stupid jokes”

PreMortem.Games

Swedish indie developer Perfect Random promised in their early access roadmap to add multiplayer once they reach that number. Plus it’s absolutely bonkers to look at, with a wide variety of monsters in bright and colorful blocky graphics. Sulfur burst out of the gates when it was released on Steam last week.

FPS 104
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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

What makes it special is that it is well-liked among indie designers and large studios. High-end games with dynamic effects and photorealistic graphics are best developed with it. Merits: Industry-leading graphics for immersive gaming experiences. It’s better suited for premium games that require intensive graphics.

Engine 52
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Midnight Girl by indie studio Italic is a cool cat – Cat burglar that is

PreMortem.Games

Midnight Girl , from indie studio Italic , oozes French cool. Pedersen is the programmer and CEO of the company and Ryder takes on the roles of game director, graphics artist, musician and game designer. I work exclusively in Adobe Illustrator, which means that I only ever use vector graphics.

Indy 118
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Solo developer Elwin Gorman (Hiwarp) “Everything I do comes from my heart”

PreMortem.Games

Hiwarp is an indie game studio based in Spain, run by solo game developer Elwin Gorman. Over time, I explored paths close to video-games such as graphic design, programming, learning on my own and discovering that I really enjoyed too many different disciplines. I started to follow indie developers I admired on Twitter.

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SenAm Games is developing Al-Sirah, a game that educates young muslims about the Islam

PreMortem.Games

Great formula In order to make the game appealing to the whole family, the studio opted for a bright and cartoony look of the graphics. Plus, a smaller indie dev team should be able to handle the scope. The style was carefully chosen to accommodate several goals, says Hrnjadovic.

Education 118
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Brok the InvestiGator is the first Punch&Click game “Indies need to be innovative”

PreMortem.Games

When he left his day job in 2014 to become a full-time indie developer, he realised he had to come up with something special to stand out from the crowd. In 2014 I decided to leave my (unrelated) day job after saving up money for years in order to go ‘full indie’. It’s hard to get noticed as an indie dev.

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