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Parallel Experiment by Eleven Puzzles: “Put your heart into it and players will notice”

PreMortem.Games

Polish indie studio Eleven Puzzles has been making a name for themselves as the creators of some fine cooperative puzzle games, like Unsolved Case and Unboxing the Cryptic Killer. Co-founded by Adrian Olczyk and Karolina Pytka, the fully remote studio has been crafting unique multiplayer puzzle experiences since its inception in 2020.

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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

Although it mostly employs C++, it also provides a visual scripting language called Blueprints that lets programmers construct intricate mechanics without knowing how to code. High-end games with dynamic effects and photorealistic graphics are best developed with it. Merits: Industry-leading graphics for immersive gaming experiences.

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Tony Hawk's Pro Skater 3 + 4 | Critical Consensus

GamesIndustry.biz

While Iron Galaxy has excellently modernised the gameplay and graphics of these classics to feel right in 2025, I wish it had done a better job of highlighting the influence these games once had in their heyday." The Guardians Keza MacDonald and Junkees Lia Kim had more optimistic outlooks of the games overall influence. "I

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Telegram x Web3 Gaming: Why So Popular and How Can I Get In On This?

Deconstructor of Fun

Graphics may be relatively simplistic but every moment has to be ‘perfect.’ Basic “clicker” mechanics will likely evolve into many different types of async multiplayer games, RPGs, casual “Quest” puzzle games, strategy titles, and — given the natural social network in the ecosystem — party-game style experiences.

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How to accommodate neurodiversity in video game development

GamesIndustry.biz

Its different brains that have different processing mechanisms, and [the term] recognises that neurological differences are normal and valuable within the human experience. Opinion With Lumines Arise, a PSP puzzle classic is getting the extravagant Tetris Effect treatment it deserves © 2025 GamesIndustry.biz, an IGN Entertainment Inc.

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Feral Cat Den is pushing the audio-visual boundaries of games with Nirvana Noir

PreMortem.Games

Our visual style comes from our background in motion graphics,” says Evan Anthony , Co-founder and Creative Lead at Feral Cat Den. This field of visual art emphasizes abstraction and graphic design to compress storytelling into quick digestible and fun chunks.” This gave the studio a bit of an outsider perspective.

Art
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How to Tell Great Stories Through Board Games

Brand Game Development

It is true that games speak to players through gameplay – the core engine, mechanics, and rules. Dylan: This was our challenge in trying to flesh out appropriate mechanics for Seize the Bean’s wild and almost untame-able theme. Dylan: Chess is such a fantastic example: it’s really a geometric puzzle.