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Skyrim-dev Nate Purkeypile goes solo and makes heavy metal horror game The Axis Unseen

PreMortem.Games

He had been building giant open-world games like Fallout and Skyrim in large teams for years. So, as a first time solo developer, in order to keep things simple he decided to make his first project a… giant open world game. The Axis Unseen is a heavy-metal open-world horror game that is launching tomorrow. “If

Horror 145
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Skyrim-dev Nate Purkeypile goes solo and makes heavy metal horror game The Axis Unseen

PreMortem.Games

He had been building giant open-world games like Fallout and Skyrim in large teams for years. So, as a first time solo developer in order to keep things simple he decided to make his first project a… giant open world game. The Axis Unseen is a heavy-metal open-world horror game. “If

Horror 104
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article thumbnail

Skyrim-dev Nate Purkeypile goes solo and makes a heavy metal horror game

PreMortem.Games

He had been building giant open-world games like Fallout and Skyrim in large teams for years. So, as a first time solo developer in order to keep things simple he decided to make his first project a… giant open world game. The Axis Unseen is a heavy-metal open-world horror game. “If years now.

Horror 104
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Silent Shores Music Devlog

Indie DB

Hello everyone This is the 4th devlog for Silent Shores a open world horror game for this devlog I will show how music plays in the game in the video below. At the current moment the music plays randomly within the game. I will soon change this to only.

Horror 98
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Quest Feedback

Grumpy Gamer

It's really just a series of supply fetch quests and "find yet another character whose name rhymes with 'son' (in this big huge open world)" but it feels like you are helping establish an entire new town in the wilderness - leaves you with a genuine "I helped people" feeling. I love that quest.

Fighting 264
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The Forgotten City (2021) revisited

Radiator Blog

Before you begin the zombie-filled Palace quest, the game UI helpfully advises, "if you're not a fan of action or horror gameplay, feel free to decline this quest." you'll be doing a lot of this: standing on a ledge and taking pot shots at zombies ON THE LEVEL: Room-to-room, wall-to-wall, the world is OK.

NPC 130
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Quest Feedback

Grumpy Gamer

It’s really just a series of supply fetch quests and “find yet another character whose name rhymes with ‘son’ (in this big huge open world)” but it feels like you are helping establish an entire new town in the wilderness - leaves you with a genuine “I helped people” feeling.

Fighting 130