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Scaravan 66 by Lithic Entertainment is a car-combat-roguelike straight out of hell

PreMortem.Games

We had originally been talking about making a caravan game, and now we were making a classic horror psychobilly game on route 66. It doesn’t take itself too seriously, but neither does the game.” “While there’s plenty of psychobilly and classic horror inspiration, the story feels more like a secular parable,” he hints.

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Something strange in your neighborhood? Call the Home Safety Hotline

Game Developer

This short horror title uses a vintage visual style and vast bug bestiary to simulate a creepy call center in the '90s.

Horror 281
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Zoochosis by Clapperheads will make you fear those lovely animals in the zoo

PreMortem.Games

Like most times in horror stories, it starts out as a normal night. Simulator, horror and animals Zoo animals transforming into mutated monsters is cool and all, but framing this idea into appealing gameplay required thorough analysis of the niche the studio wants to serve. A very scifi horror style.” Of course, in a zoo.

Animation 156
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Harvest Island is a mix of farming and horror “I figured it’s a unique premise”

PreMortem.Games

Harvest Island is a single-player farming simulator that allows players to farm, fish and pet all sorts of animals to their heart’s content. Something truly horrifying… Creator Kevin Le, working under the name of Yobob Games , carefully chose to combine a farming simulator with horror elements, after doing market research.

Horror 104
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Zoochosis by Clapperheads will make you fear those lovely animals in the zoo

PreMortem.Games

Like most times in horror stories, it starts out as a normal night. Simulator, horror and animals Zoo animals transforming into mutated monsters is cool and all, but framing this idea into appealing gameplay required thorough analysis of the niche the studio wants to serve. A very scifi horror style.” Of course, in a zoo.

Animation 118
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Solo dev Vladyslav Pidiashenko “I hope IHAS will inspire players to better their lives”

PreMortem.Games

At first, I was planning to make a walking simulator-horror game. “ I’ve been working on a game for close to 3 years at this point and the whole idea of IHAS has transpired through these years of development. But during development, it became a shooter. That’s one of the things that makes IHAS unique, in my opinion.

Dev 104
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Submarine Horror Game ‘Iron Lung’ Sees Sales Spike in the Wake of Titanic Submarine Incident

Game Errors

The terrifying disappearance of a Titanic submarine in the North Atlantic has taken everyone’s attention, and sales of the submarine-themed horror game “Iron Lung” have significantly increased. It emphasizes the strength of the horror genre in video games and how it may reflect real-world anxieties and uncertainty.

Horror 52