This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Indie Interview With MI Pixel Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" For this perceptive podcast, I spoke with Michael “MI Pixel” to talk about making his first game, Defend from Candyland before talking about some of the lessons learned about marketing and indie dev.
The low-poly racing game, developed by Polish indie developer Pixel Perfect Dude , feels like a love letter to the PlayStation 1 era of rally games, where you could actually name the top drivers and the cars they drove. “Ah Racing portfolio Studio Perfect Pixel Dude, based in the city of Kalisz, Poland, was founded in 2013.
Physics-based 2D platformer Bionic Bay is a collaboration between the Finnish one-man-studio Mureena and Taiwanese indie game company Psychoflow Studio. Painterly Pixel Art Myllys started his career in 2007 doing pixel art and he really wanted to go back to explore if he could bring something new to the style.
Now, with the new game A Void Hope coming up on almost 3 years of development, Forslind finds himself juggling his roles as both CEO and Game Designer of his company called Elden Pixels. The moniker ‘Elden Pixels’ wasn’t arbitrarily chosen. We tried again and went for Blind Pixels, which we thought was cool.
” Not pixels but voxels The visual style of Three Minutes to Eight is unmistakable, characterized by its pixelated appearance. Many define the game as ‘pixel art’, but in reality this is not exactly the case. The challenge was to create characters in pure classic 2D pixel-art.
Team up It was right at the beginning of the pandemic, in early 2020, when Austrian indie dev Dominik Hackl started working on Summit , a 2D mountain-climbing Metroidvania. Sometimes working 10 or 12 hours a day, 6 days a week, on a project you wrote months ago. Three years later the game launched without much success.
He decided to start his own indie game development studio, Overwrite Interactive , and create a video game from scratch. Currently in production, Gerel: Against the Corvus Empire is a 2D pixel art side-scrolling platformer with Metroidvania elements. for the pixel artist to use as a base. Pixel art by PieGlitched.
About a month ago, we released our newest indie RPG, Geneforge 2 - Infestation. The original Geneforge 2, from 2003, in luxurious 800x600 pixel glory. We started making indie RPGs in 1994 , which was a long time ago. Your mom’s reaction when you buy her an indie game for Christmas. Reviews are great. One to play.
Development studio Gametopia has translated their love and admiration for the works of the author into an original tale, told through a pixel perfect point-and-click adventure. At first glance a normal indie game studio, but the co-founders live and work continents apart. The influence of his work on our culture is enormous.
From indie studios to AAA developers, 2.5D This makes it perfect for indie developers and cross-platform releases. From pixel-perfect platformers to tactical RPGs, this hybrid approach enhances both design and gameplay. Metroidvanias & Indie Games: Innovation Without Complexity Dead Cells and Cuphead prove that 2.5D
The creator of Let Bions Be Bygones (LBBB) is indie game studio Bohemian Pulp , the brainchild of co-founders and life partners, Đorđe and Jasmine Marković. The game’s graphics showcase a distinctive fusion of modern 3D visuals with a nostalgic pixel-art look. To arrive at the current style Marković explored various approaches.
The creator of Let Bions Be Bygones (LBBB) is indie game studio Bohemian Pulp , the brainchild of co-founders and life partners, Đorđe and Jasmina Marković. The game’s graphics showcase a distinctive fusion of modern 3D visuals with a nostalgic pixel-art look. To arrive at the current style Marković explored various approaches.
For Handmade Pixels , I interviewed some really interesting people in indie games. Handmade Pixels is about the history of (the idea of) indie games, and these 2017-2018 interviews provide a window into the thinking at the end of the 20-year time span the book covers.
Development studio Gametopia has translated their love and admiration for the works of the author into an original tale, told through a pixel perfect point-and-click adventure. At first glance a normal indie game studio, but the co-founders live and work continents apart. The influence of his work on our culture is enormous.
In the indie game dev scene, the use of AI is often met with suspicion and disdain. ” Pixel Art’s great aesthetics Visually, 1001 Nights is as compelling as its narrative. Pixel art allows for a wider range of generative content, giving the team the flexibility to integrate various assets seamlessly.
The indie game that does this especially well is A Space for the Unbound by Mojiken Studio. I have always been a big fan of pixel art”, says Novan. “I And since A Space for the Unbound is tackling topics such as nostalgia and melancholia, I feel pixel art is a great choice to be paired with those themes.
Whether its a photorealistic RPG or a stylized indie game, every visual element follows a structured journey from concept to integration. A well-defined art style, whether realistic, stylized, or pixel-based, guides asset complexity, rendering performance, and development timelines. Game art isnt just about making things look good.
The indie game that does this especially well is A Space for the Unbound by Mojiken Studio. I have always been a big fan of pixel art”, says Novan. “I And since A Space for the Unbound is tackling topics such as nostalgia and melancholia, I feel pixel art is a great choice to be paired with those themes.
I’m only being driven out of my shell by my need to push the Kickstarter for our next indie RPG, Geneforge 2 - Infestation. There is a surprise hit indie game I really like, and breaking down that kind of thing is very much in my job description, so let's talk about Vampire Survivors. I did my begging. What Is It? It's a banger.
(Above: some WIP pixel art from Wizbane) You might have noticed I’ve been writing about and playing a lot of RPGs recently. Final Fantasy VI-inspired pixel art. Seen on the left: some WIP pixel art portraits by Blake Reynolds.) Awesome original soundtrack. I already have a bunch of art from several different artists.
My friend and I collaborated on a small indie game about the Wild West, called Dead Dust. I handled programming and composing, while my friend created all the pixel art graphics. Will you ever work in a team or is it only solo for you? Yes, I have experience working in a team, and it was positive! I’m definitely open to it.”
Oscar Salandin , known as Peculiar Pixels, received a major validation for his debut game, BOTSU Ridiculous Robots , by being named the Overall Winner at the Develop Indie Showcase Awards 2024. Some had worked on AAA games I’d played, released indie games, or previously ran companies in games.
This time, the narrative revolves around Eric Manahan , the former architect who found solace in pixelated characters and captivating storylines. The pixelated game wasn’t just beautiful, but it was also a product of a single developer. Pen and paper, sketching ideas out, then translated them into pixel art.”
You'd never do this in an adventure game today, but like pixel hunting, it was accepted. The other puzzle I did in this same vane was in Indiana Jones and the Last Crusade adventure game where Indy has to have faith and just walk over a ledge. Every pixel had to count.
You’d never do this in an adventure game today, but like pixel hunting, it was accepted. The other puzzle I did in this same vane was in Indiana Jones and the Last Crusade adventure game where Indy has to have faith and just walk over a ledge. Every pixel had to count.
That’s worked hand-in-hand with the rise of the indie scene. I would estimate that more than three quarters of the games in the book are from indies, who are more willing to take risks than big studios. Batchelor: “Non-violent games have certainly become more prevalent and more prominent.
Whether you're cooking up the next Marvel blockbuster or crafting an indie gem, knowing your VFX ropes isn't just helpful - it's essential! Grab your virtual toolkit - we're about to journey through the wonderful world where imagination dances with pixels, and dreams become digital reality.
If you like weird, retro indie games or RPGs, it’s worth a look.) What Brings This To Mind, Part One I wrote a blog post about indie hit, Vampire Survivors, a very good and much loved game. You just watch as gigantic waves of pixel-monsters come at you, and your magic, automatic sparkle guns lay waste to them.
Five years in development, Resolutiion tells the story of the soldier Valor and his AI Alibii’s journey through a 2D dreamworld of lovely pixels, dirty jokes and badassemotional tunes, inspired by classic Zelda and similar action-adventure-games. How did you discover Godot? When did you start using it? Definitely, yes.
Time to turn your festival dreams from indie darling to box office royalty! Tribeca isn't shy about charging $60-$500 per submission, while smaller regional festivals keep it indie-friendly at $15-$90. When played right, this investment could turn your indie dream into the next festival darling! Spoiler: Filmustage did.
And then there’s the chaotic beauty of testing: items falling off virtual desks, and coffee spills that are only a pixel away from disaster. • Surprisingly, crafting VR games doesn’t always demand VR goggles, but let’s be honest – having them enhances the creative process! •
The virtual landscapes we explore are not just pixels on a screen; they are immersive realms where players embark on journeys that transcend the ordinary. In 2019, we decided to unite our passion and expertise to venture into uncharted territories of VR gaming. Fast forward to today, and our commitment to innovation remains unwavering.
Whether you’re an indie developer making 2D effects or a big studio creating realistic 3D visuals, choosing the right VFX tools is vital. Other Specialized 2D Tools Pyxel Edit For games that use retro pixel art, Pyxel Edit is a must-have tool. Pyxel Edit: Perfect for creating retro pixel art.
Crafting Stand Out Experiences Our games aren’t just about pixels on a screen; they’re about experiences that linger. When you embark on a Played With Fire adventure, you’re not just playing a game – you’re stepping into a revolution. Uncover the thrill of exploration, the joy of discovery, and the rush of the unknown.
It tricks the eye into believing that there are rooms modeled behind the windows, but ceilings, floors and walls are actually created on the fly by a special custom pixel shader. Are you tired of 2D pixel art platformers? This talk will show how this technique works and how to implement it in Godot. Try 3D adventure games!
Being a cross-platform game engine it is popular among the indie game developers. GameMaker Studio The main objective of the game engine is, it comes with a visual editor that helps you to create and animate the pixel art into the program directly. This tool offers users with documentation and tutorials.
In this case, the image of little pixel characters surrounded by arrows pretty much instantly popped into my mind, which took me in the direction of using the rules and victory condition of Tic-Tac-Toe. Those who follow me on Twitter might have seen me agonizing over the design of the front of the cards.
Their success was mainly fueled by Pixel Art and Color by Number , as these two titles took the market by storm by letting its players create pixelated versions of their own images/photos and color them afterwards. Over 2018, CGs didn’t specifically stand out in our 2019 predictions. were released. Ad revenues not included.
He is a highly successful indie game creator who makes really good action games (Salt and Sanctuary is the best-known one.) Yet, I'm going to have a full career writing indie games. This is even more true now than it was in the past, because one of the best ways to innovate as an indie is to mix and match genres. Metroidvania."
CONTENT WARNING: This post contains discussion of gay sex acts and some screenshots with obscured pixel art nudity. Back in 2019 when I was making the original prototype, there were also two other gay cowboy things on my mind: Orville Peck's hit single "Dead of Night" and the gay indie romance film God's Own Country.
We organize all of the trending information in your field so you don't have to. Join 5,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content