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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

Cocoon, the intricate puzzle adventure by Jeppe Carlsen , known as the lead gameplay designer of Limbo and Inside, launched to raving reviews after 6.5 Cocoon is the first venture of Geometric Interactive , a Danish indie studio founded by Carlsen and his ex-Playdead colleague, Jakob Schmid. years of development.

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New indie label Cult Games: "Real breakouts don't come from the boardroom"

GamesIndustry.biz

Today sees the arrival of a new indie publishing label in the form of Cult Games. Cult will be responsible for publishing Galacticare – the sci-fi hospital management game by War for the Overworld dev Brightrock Games – as well as the next title from Witch Beam, the studio behind the multi-BAFTA winning puzzle game Unpacking.

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How digital showcases helped make A Little To The Left an indie hit

GamesIndustry.biz

The cozy puzzle game about organising household items was created by Max Inferno, a development team consisting of Anne Macmillan (art and animation) and Lukas Steinman (design and programming). Back then it was more a vertical slice, with ten puzzles that were playable in the browser. Read more

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Unity reportedly told dev Planned Parenthood and children's hospital are "not valid charities"

GamesIndustry.biz

Developers of indie puzzle game Orgynizer have claimed that Unity said organisations like Planned Parenthood are "not valid charities" and are instead "political groups." In a blog post, the EU-based developer LizardFactory said the plans to charge developers up to $0.20

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Midnight Girl by indie studio Italic is a cool cat – Cat burglar that is

PreMortem.Games

Midnight Girl , from indie studio Italic , oozes French cool. Our last game was a kids puzzle game, our current game is a point-and-click adventure and our next game might be something completely different.” The post Midnight Girl by indie studio Italic is a cool cat – Cat burglar that is appeared first on PreMortem Games.

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Brok the InvestiGator is the first Punch&Click game “Indies need to be innovative”

PreMortem.Games

When he left his day job in 2014 to become a full-time indie developer, he realised he had to come up with something special to stand out from the crowd. In 2014 I decided to leave my (unrelated) day job after saving up money for years in order to go ‘full indie’. Puzzles are also adapted for blindness.

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Navigating the path toward success: Xsolla Funding Club's role in FixFox's launch

GamesIndustry.biz

Like many indie studios, Rendlike from the Czech Republic was born from a passion for video games and the craft of creating them. Its founder, Jaroslav Meloun, started his career in 2011, when he joined Silicon Jelly, creating the cute puzzle platformer Mimpi. However, this marked only the initial chapter of Meloun's journey.

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