Remove Mechanics Remove Media Remove Point and Click
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4 Things to Expect on the First Play-Test of a New Board Game

Brand Game Development

Click here. Only after your game is functional and has a few mechanics and rules do I recommend bringing in play-testers. This is what you can expect before you reach that point. Other times, it takes a long time to even get a game to a point where you can finish a single play-through. Early play-testing photo.

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Your Board Game Kickstarter: Why & How to Spread the Word Early

Brand Game Development

Product-market fit takes into account your game’s mechanics and play experience, its art, its price, its components, and a whole host of different factors that gamers look for – consciously or unconsciously – before they buy. Even if you don’t click on one of those articles, we can cover the basics here.

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How Many Blind Play-Tests Does Your Board Game *Really* Need?

Brand Game Development

Click here. You need it for five reasons: It confirms that the core engine and mechanics of your game make intuitive sense. Don’t get me wrong, I’ve had dozens of people blind play-test Highways & Byways , but there are diminishing returns once you hit a certain point. That’s a good thing!

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How to Turn Negative Play-Test Feedback into a Brilliant Game

Brand Game Development

Click here. I’m just adding another mechanic and a tweaking a few rules. Major issues are ones that involve sweeping changes to the game such as new mechanics or sweeping rule changes. I’ve found that many people include their emails, Discord tags, social media handles, or Steam names.

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16 Mistakes I Made on My First Game & How You Can Avoid Them

Brand Game Development

Click here. This is actually separate from the previous point. Even after finding out about the hobby board game market, I still focused primarily on an untargeted social media approach. Bear in mind that by this point, I’d already failed at Kickstarter once. As a result, very few people clicked on them.

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Birth of Byways: A Peek Into My Early Board Game Development Process

Brand Game Development

Click here. The basic idea of the core engine is “what’s left when you strip a game of mechanics and obstacles. The core engine is the bare minimum set of mechanics and concepts you need to have a functioning (but not necessarily fun) game.” The game’s mechanics center around that. Color TV!).

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A Crash Course in Board Game Development

Brand Game Development

It involves creating mechanics that determine how players interact with the game. It involves creating a strategy, getting web traffic, using social media, using email newsletters, getting game reviews, going to conventions, doing live-streams, issuing press releases, and – most of all – networking.