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DIY desserts and tie dye shirts – Mobile games inspired by social media (part 2)

PreMortem.Games

No wonder it scores so well as mobile games. There’s a bunch of games inspired by it, and you can check out the most important ones in the dashboard below. views on TikTok, and it also has a ‘simulator’ following in the mobile games industry. DIY gives people a sense of community and achievement. views on TikTok.

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How data fuels the growth of John Ikpeme’s (and friends) Dash Studios

PreMortem.Games

John Ikpeme is the CEO of Nigeria-based Dash Studios. Ikpeme’s love for game development only intensifies, despite the demands of his full-time role as a Business Intelligence Analyst at a multi-award-winning Nigerian bank. Gaming has done a lot for me and my career,” he says. I focus on data at Dash Studios,” says Ikpeme. “I

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The Secret Behind Building a Great Mobile Game

Big Games

But in today’s competitive world, the players are unaware of about 80% of the games, while 20% of the games are unprofitable and are removed from the online medium. What Makes a Great Mobile Game? We have first understood the success strategy of a mobile game. Building a Riveting Mobile Game.

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AWS for Games to spotlight generative AI at GDC 2024

AWS Games

Attendees can also check out Ada, a prototype in-game NPC powered by the MetaHuman Animator in Unreal Engine and Amazon Bedrock. Another demonstration will allow lounge visitors to play video games streamed from Amazon Luna while learning about the studios and services involved in the development process.

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Where to find and how to pick the right trend for your hypercasual game

PreMortem.Games

In addition to the series of articles about hypercasual games and the social media trends that inspire them, AppMagic talked to AZUR Games and FreePlay, both developer and publisher in the mobile- and hypercasual games market. How do you track mobile market trends? AZUR Games: “We test creatives very rarely.

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Hyper-casual bible: top resources for making a hit game

Game Analytics

With their short cycles and simple gameplay, crafting a hyper-casual title means you can learn important skills across game design and monetisation, which you’ll need for success in the mobile games industry. But how do you get started building a hyper-casual game? Prototyping, testing and analytics.

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Voodoo’s Secret Sauce: From 0 to 250M Hybridcasual Revenue in 3 Years

Deconstructor of Fun

Headquartered in Paris and overseeing over 100 studios worldwide, Voodoo operates like a well-oiled, data-driven machine. If you’re an indie studio hoping to launch a hit game, you might want to think about partnering up with Voodoo, because they excel at what they do. Despite this extensive prototyping, only about 0.4%—approximately