article thumbnail

How to Make a Tabletop Simulator Demo of Your Board Game

Brand Game Development

It saves you a ton of money and time on prototyping. It takes less time to create a prototype. Because high-quality physical prototypes can be expensive, Tabletop Simulator gives you the ability to show potential fans what your game is all about without committing to expensive physical prototypes. Click Table on the menu.

article thumbnail

5 Lessons I Learned at a Play-Testing Convention (Protospiel Atlanta)

Brand Game Development

Click here. Prototype of a beach volleyball game by Julio Nazario. Protospiel conventions are based around prototype board games. Prototypes ranged from paper-and-pencil to full-on Game Crafter $100+ sets. It’s been a wild weekend, so I’ve distilled the best of the lessons down to simple points.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Midnight Girl by indie studio Italic is a cool cat – Cat burglar that is

PreMortem.Games

The point-and-click adventure unfolds in a stylish 1960s Paris that exudes both an inviting and eerie ambiance. Our last game was a kids puzzle game, our current game is a point-and-click adventure and our next game might be something completely different.” Midnight Girl , from indie studio Italic , oozes French cool.

Indy 118
article thumbnail

Midnight Girl by Italic “It takes immense effort to make it look effortless”

PreMortem.Games

The point-and-click adventure unfolds in a stylish 1960s Paris that exudes both an inviting and eerie ambiance. Our last game was a kids puzzle game, our current game is a point-and-click adventure and our next game might be something completely different.” Midnight Girl , from indie studio Italic , oozes French cool.

article thumbnail

4 Clever Ways to Market Your Board Game Online for $30.00

Brand Game Development

Click here. The subtlest of tweaks are all that’s needed at this point. This is somewhat of a mysterious process for a lot of game developers, as I pointed out in my article this week: A Crash Course in Board Game Marketing & Promotion. In fact, a healthy plurality of my traffic comes from email clicks.

article thumbnail

The sense of wonder in Verne: The Shape of Fantasy by Gametopia “It’s a tribute”

PreMortem.Games

Development studio Gametopia has translated their love and admiration for the works of the author into an original tale, told through a pixel perfect point-and-click adventure. And from there we make a detailed script, then a level design and start prototyping. The influence of his work on our culture is enormous.

Fantasy 156
article thumbnail

The Final 100 Play-Tests: How to Put Final Touches on a Board Game

Brand Game Development

Click here. To quote my good friend, Wikipedia: “ [i]n statistics, an outlier is an observation point that is distant from other observations. This is a checklist I like to check off before I start final testing: Get the physical prototype ready. Just about every game has some variation of this concern at some point.