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When it comes to copy writing (for press and pitches) forget the fluff and start to BLUF

PreMortem.Games

A pattern most of us learn in school holds us back from writing clearly. Not games writing mind you, but copy writing – for pitches, store pages, press releases, & everything else. If you’re writing to a publisher or the press, they need to know whether this is useful to them immediately.

Writing 104
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Jussi Kemppainen is exploring AI-assisted game development with Echoes of Somewhere

PreMortem.Games

point-and-click adventure game anthology series titled Echoes of Somewhere he’s exploring AI-assisted game development. “To produce a point and click game, and to document the creation of a partly AI-generated game.” With his free, experimental 2.5D His preliminary conclusion? “It

AI 190
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2018 Goals

Grumpy Gamer

Well, all that is going to change in 2018, and now that my blog is fully operational, I hope to write about what I'm playing. It's not stage fright, it's more that I over prepare and end up spending months writing the talk and stressing about it. So my 2018 goal is to give a talk about a non-monkey-island-point-and-click topic.

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Writing a Script Synopsis for TV vs. Film

Filmustage

A synopsis demands exactly this challenge, regardless of whether you're writing for a feature film or a multi-season TV series. Let's find out what makes film and television writing unique and how to create a synopsis that elevates your story. These objectives should guide how you write.

Film 52
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2018 Goals

Grumpy Gamer

” Well, all that is going to change in 2018, and now that my blog is fully operational, I hope to write about what I’m playing. It’s not stage fright, it’s more that I over prepare and end up spending months writing the talk and stressing about it. And I promise not to just b h about them.

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Two brothers behind MystiveDev build bodycam survival-horror Chasmal Fear

PreMortem.Games

So, when a player comes to a ‘choice point’ with, for example, three buttons, they may click only one that opens a certain path and locks the other sections. They will then not see that part of the facility during this playthrough. This approach allowed them to create a compelling gameplay loop and build a captivating story around it.

Horror 211
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[plug-in] Publish Steam with one click! Provide SteamAPI and WindowsAPI ! Very easy access to Steam achievements! If you want to publish your game to Steam, please click here!

Cocos

微信公众平台 一键发布STEAM/WINDOWS插件,支持STEAM API/WINDOWS API,编辑器内预览,一键发布,H5游戏通用 Hi,我是property。由于学业繁忙,我已经很久没有写文章了。距离我的公众号上一次发表文章已经整整三年了。 New writing However, the content is in Chinese and requires translation software to read it The main points are as follows Why go on STEAM?