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2D Lighting System for Cocos Creator - Visual Editor & Real-time Shadows

Cocos

x version Polygon sprite, arbitrary polygon texture rendering that can be batched RiveAnimation, load Rive format animation, supports WeChat and Douyin mini games SpriterAnimation, load animation exported by Spriter, supports all platforms Supported engine versions Engine version: Cocos Creator 3.6.0 opengles2.0) opengles3.0)

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Integrating 2D and 3D Art: Creating Cohesive Game Worlds 

iXie gaming

Unity + Universal Render Pipeline (URP) Why it works: URP’s Shader Graph empowers artists to create customized shaders for visual blending. Unreal Engine + Paper2D Use Case: Perfect for cinematic experiences, Unreal’s power for real-time rendering combined with Paper2D’s sprite handling enables expressive 2D overlays on 3D environments.

Art
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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

The Unity Profiler provides tools for detecting issues that affect CPU, GPU, rendering, and memory performance. Rendering Analysis: Monitors draw calls, overdraw, and other performance metrics. Rendering Analysis: Monitors draw calls, overdraw, and other performance metrics.

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From Sketches to Game Worlds — The Art of Game Creation 

iXie gaming

QA Artists : The guardians of visual quality, they rigorously test assets for technical flaws like polygon count, LODs, topology, and shading errors, ensuring seamless engine compatibility and optimal performance. Technical Artists : Ensure that all assets are optimized for performance and compatibility with the game engine.

Art
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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

Slow rendering and iteration cycles, delaying content updates. Polygon count and texture optimization to maintain performance. AWS Game Development for cloud-rendering scalability. Real-Time Rendering Advances Next-gen rendering technologies streamline production and improve fidelity: (i). Challenges include: (i).

Art
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Mastering Stylized Art: The Business Case for Differentiating Your Game in a Crowded Market 

iXie gaming

By contrast, realistic art aims to mirror life, leveraging high-fidelity rendering, lifelike textures, and accurate lighting models. For Optimized Resource Allocation : Stylized design requires fewer polygons, simpler shaders, and shorter iteration cycles, enabling leaner development without sacrificing charm. Why Choose Stylized Art?

Art
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Dev snapshot: Godot 4.4 beta 2

Mircosoft Game Dev

3D: Add flag to enable use of accurate path tangents for polygon rotation in CSGPolygon3D ( GH-94479 ). Rendering: Bake UV2 emission using half float in the compatibility backend ( GH-101730 ). Rendering: Ensure Voxelizer SDF generation uses the correct cell level ( GH-101631 ).