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new Quake map: "Heart Like A Bird's Nest"

Radiator Blog

This jam placed specific constraints on submissions, asking designers to map for a "slot" with a specific texture theme and weapon progression. So I blocked out some simple rooms above the existing arenas, to serve as a short entry puzzle area ("Quake puzzle" = you have to press a button to open a door) with a bit of exploration.

Co-op 130
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The Ground Screams To Whisper: Nyambura Waruingi’s constellation of projects

PreMortem.Games

The Ground Screams To Whisper is not your typical game and neither is it just one thing, it’s a graphic novel, a puzzle game, a VR game and an album. For example, she did not initially consider incorporating a puzzle game into The Ground Screams To Whisper until she collaborated with Ghanaian-based Games Studio Leti Arts.

Art 195
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Escape the sinking ship in Globiss Interactive’s VR game Titanic: A Space Between

PreMortem.Games

99% of our assets are self-modeled and textured, as we believe in creating a product that’s totally our own. This took us literal years to master, and we still find that planning puzzles for VR requires extra attention to detail to make it work. Plus it’s fairly difficult to find era-appropriate assets for the Titanic.”

Horror 118
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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

It delivers lifelike textures, lighting, and effects, making it the go-to choice for coders prioritizing visual fidelity. While it doesn’t match Unreal’s rendering power, it balances quality and performance well for smartphone devices. Advantage Balanced graphics that ensure smooth gameplay across all Android devices.

Engine 52
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Game art vs game design: What is the difference?

Logic Simplified

Video game artists specialize in a wide range of digital art forms, such as 2D modeling, animation, concept art and texturing. Let’s take the popular example of Candy Crush Saga , a level-based puzzle game. They work closely with game designers as well as developers to build a well-designed and visually attractive game.

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new Quake map: Tell Me It's Raining

Radiator Blog

It uses the Makkon sci-fi themed textures as showcased in the stunning Alkaline start hub map -- a major inspiration for this map and I assume other maps in this pack as well. "Tell Me It's Raining" is my fifth released Quake single player map, part of the Alkaline Jam where we all made sci-themed "base" maps with a mod kit called Alkaline.

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Mobile is a big market as ae live service games. Downside of long running games is their file sizes balloon and this isn’t particularly friendly to the mobile platform. Any solutions to this problem the industry is working on?

Ask a Game Dev

Lower resolution textures, compressed files, compressed audio, and so on and so forth. This can be a mini-game, a puzzle, a practice dojo, a buy/sell/equip gear interface for the chosen mission, or even an elevator ride while the player listens to character conversations. This is usually handled in one of a several ways.

Mobile 52