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Emerging Trends in Game Art: Real-Time Rendering, Stylized Game Art, and Beyond 

iXie gaming

By 2026, the gaming industry is expected to reach $321 billion , with real-time rendering and AI-driven game art playing a pivotal role in its growth. What was once a domain dominated by pre-rendered graphics and traditional artistry has now shifted toward real-time rendering, highly stylized visuals, and experimental aesthetics.

Art 52
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Virtuos opens new studio in Poland

GamesIndustry.biz

Development services provider Virtuos has announced the launch of a new studio in Warsaw, Poland. The new branch of Virtuos Labs is one of three, joining established studios in Lyon and Montpellier, and aims to have a team of 35 people by the end of the year.

Studios 136
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Build High-Performance Unreal Engine Studios with Remāngu 2.0 and AWS

AWS Games

Game studios, with geographically distributed teams, are challenged with creating and delivering innovative, increasingly complex, games across multiple platforms, on time and on budget. Studios struggle with managing large assets and extensive codebases across distributed teams while maintaining consistent game version control.

Build 64
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Report: 95% of studios are working on or aim to release a live service game

GamesIndustry.biz

The 2023 Game Development Report, made in partnership with Rendered VC, surveyed 537 studios from across the globe. Sign up for the GI Daily here to get the biggest news straight to your inbox A new report from Griffin Gaming Partners says that 95% of game makers are developing or maintaining a live service game. Read more

Studios 145
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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

How do top game studios maintain a constant flow of high-quality assets without bottlenecks? With the right strategies, game studios can accelerate asset creation, streamline workflows, and maintain artistic consistency, ensuring their live-service games remain visually compelling and player-focused.

Art 52
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SAG-AFTRA is ready to strike if game companies don't "come to the table with a deal" to protect jobs against AI

GamesIndustry.biz

The SAG-AFTRA National Board has unanimously agreed to permit its chief negotiator to call an immediate strike at will in a bid to protect voice actors fighting for job security as more and more studios explore generative AI.

AI 137
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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

Cocoon is the first venture of Geometric Interactive , a Danish indie studio founded by Carlsen and his ex-Playdead colleague, Jakob Schmid. The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery.

Puzzle 257