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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

How do top game studios maintain a constant flow of high-quality assets without bottlenecks? With the right strategies, game studios can accelerate asset creation, streamline workflows, and maintain artistic consistency, ensuring their live-service games remain visually compelling and player-focused. Common pitfalls include: (i).

Art 52
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Hollow Home by Ukrainian studio Twigames tells the story of how the war affects everyday life

PreMortem.Games

With the game Hollow Home , Ukrainian indie studio Twigames shows what it means to live in an occupied city. Valerii Minenko , Founder of Twigames studio, explains how his team came up with the idea of the game. The studio is mostly self-funded through contract work and they reinvest their profits back into the company.

Studios 118
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Enticing mix of genres in Ghibli-inspired The Brew Barons by Lifetap Studios

PreMortem.Games

As avid fans of Studio Ghibli’s animated movie Porco Rosso, Rob Hartley and Diccon Yamanaka were inspired to create a game about seaplanes flying around in a beautiful Mediterranean setting. That’s very different to most games that tend to use hundreds of textures and multiple materials.

Studios 104
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Emerging Trends in Game Art: Real-Time Rendering, Stylized Game Art, and Beyond 

iXie gaming

Technical Flexibility: Stylized visuals require fewer resources than hyper-realistic graphics, making them ideal for indie developers and smaller studios. Moreover, AI-driven tools such as generative adversarial networks (GANs) and procedural texture generation are allowing artists to create innovative styles with minimal manual effort.

Art 52
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Hollow Home by Ukrainian studio Twigames tells the story of how the war affects everyday life

PreMortem.Games

With the game Hollow Home , Ukrainian indie studio Twigames shows what it means to live in an occupied city. Valerii Minenko , Founder of Twigames studio, explains how his team came up with the idea of the game. The studio is mostly self-funded through contract work and they reinvest their profits back into the company.

Studios 104
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Popul8 uses AI to assist developers with the creation of digital game characters

PreMortem.Games

The underlying mesh and overlaying texture are both adjusted instantly. The first two studios that have used the platform in their production are almost ready to announce their games. “For example, our character blending technology is an amazing feature. It allows both a huge range of creative options and incredibly realistic detail.

AI 197
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The Top 10 Popular VR Game Development Tools

Logic Simplified

Its capabilities for VR content creation include comprehensive 3D modeling tools, advanced texturing and shading, animation and rigging, and integration with VR Devices. Blender Blender is an open-source 3D computer graphics software tool.