Trending Articles

article thumbnail

Unity Finally Start Developing Games

Game From Scratch

GameFromScratch.com Unity Finally Start Developing Games One common request of the Unity development team is that they start developing games in-house, like their rival Epic Games does with Unreal Engine. This dog fooding will help them discover issues and pain points that developers using their tools daily commonly encounter. Back at GDC 2022 with the announcement The post Unity Finally Start Developing Games appeared first on GameFromScratch.com.

article thumbnail

Australian studio PlaySide is making layoffs after delivering record revenue

Game Developer

The company has announced a restructuring plan in response to waning contract work, but the news comes just months after it reported record annual revenue of $64.6 million AUD.

Studios 293
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Solo dev Jason Priskomatis on his horror debut Friday Night: “Keep pushing your comfort zone”

PreMortem.Games

Jason Priskomatis , the solo developer behind EJETA Studios, always enjoyed playing video games, ever since he was young. It was always my escape, a comfort place, he says. While studying Information Technology in Athens, Greece, he created a small game for his thesis. It was nothing special, but it was enough to make me fall in love with the process of creating something that other people can play and enjoy.

Horror 104
article thumbnail

On the topic of horror, how do you make a grim subject matter feel silly spookville experience instead of actually scary? For example, the Luigi Mansion games, the Disney Haunted Mansion ride, the Medevil games, etc?

Ask a Game Dev

The counter to anything terrifying, off-putting, or grim is cuteness. This is done by exaggerating certain features that humans typically find endearing and downplaying the features that humans find alarming, while keeping the visual recognizable. This works with animals. It works with the undead. It works with just about anything. Humans tend to look at a few things to determine cuteness - the main two being proportion and the removal or masking of traits that we find scary or off-putting.

Horror 64
article thumbnail

The Future of Gaming: Engaging Gen Z

Deconstructor of Fun

Is your game ready for Gen Z? Because theyre here, they play differently, and theyre reshaping the industry. By 2026, Gen Z will be the largest spending audience in gaming, and theyre already setting trends. What Makes Gen Z Unique? Gen Z plays more than any other generation. Mobile gaming alone has grown by 9% since 2020, and 82% of them play on their phonesbut theyre also active on PC and console.

Co-op 59
article thumbnail

Babylon.js 8 Game Engine Released

Game From Scratch

GameFromScratch.com Babylon.js 8 Game Engine Released The popular 3D game engine/framework for the web, Babylon.js just released Babylon 8. This release comes a year after the release of Babylon 7, so this annual release is absolutely jam packed with new features. Highlight features of Babylon.js 8 include: IBL Shadows Image-Based Lighting is a computer graphics lighting The post Babylon.js 8 Game Engine Released appeared first on GameFromScratch.com.

article thumbnail

Parents can now moderate their child's friend list and block specific experiences in Roblox

Game Developer

The wildly popular UGC platform continues to expand its suite of parental controls after concerns were raised over its approach to child safety.

More Trending

article thumbnail

Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

Lag, desync, and glitchesthe unholy trio that can kill a multiplayer game faster than a rage-quitting gamer smashing his keyboard! Ever wondered why some multiplayer games feel smooth and lag-free, while others frustrate players with constant glitches? The secret lies in smart optimization techniques. Network performance, game synchronization, and server architecture all play a crucial role in delivering a seamless and engaging multiplayer experience.

Games 52
article thumbnail

Do you have any advice for people who are unable to put their experience on their CV because of NDAs?

Ask a Game Dev

You can always put your experience on your CV, regardless of NDAs. You shouldn't talk about the specifics of the setting, characters, copyrighted stuff like that, but you should be able to talk generally about the things you did. Just write about what you built, how you built it, and (when asked) talk about the challenges you faced and what you decisions you made.

AI 59
article thumbnail

Terrain3D For Godot Hits 1.0 Release

Game From Scratch

GameFromScratch.com Terrain3D For Godot Hits 1.0 Release The popular terrain and landscape system for the Godot game engine Terrain3D just hit a major milestone, the 1.0 release. Terrain3D for Godot is being created as a GDExtension primarily in C++ by the folks over at Tokisan Games. We first looked at this add-on back in 2023 and it The post Terrain3D For Godot Hits 1.0 Release appeared first on GameFromScratch.com.

Terrain 86
article thumbnail

Design opportunities for devs from our time trying out the Nintendo Switch 2

Game Developer

Nintendo Switch 2's mouse controls feel incredible. Dragging two of them back and forth at once across a table does not.

Dev 268
article thumbnail

VR Can Improve Your Skills

Played with Fire

How Virtual Reality (VR) Enhances Reflexes and Coordination Virtual Reality (VR) is revolutionizing the way we train reflexes and coordination. By immersing users in dynamic, interactive environments, VR offers an innovative platform for improving motor skills, reaction times, and hand-eye coordination. This article explores how VR enhances these abilities and its real-world applications across various fields.

Esports 52
article thumbnail

Some physical Nintendo Switch 2 games will be download-only 'Game-Key Cards'

GamesIndustry.biz

Nintendo has revealed that physical copies of certain games on the new Switch 2 console will be 'Game-Key Cards', requiring a download before they're playable.

Console 117
article thumbnail

Is Gameplay Programmer some form of specialization? I always see people who work as gameplay programmer have some secondary skill, like tools, graphics, etc. In order to create a game you need these guys, but when it comes to layoffs, are they considered high-priority?

Ask a Game Dev

Yes, Gameplay Programmer is a specialization. Gameplay Programmers are the engineers who work directly with designers to make the designs actually work in game. This primarily means writing code to make the systems and rules that the designers come up with work. Gameplay programmer goals tend to be building systems that allow designers to create new content.

article thumbnail

Ucupaint – Turning Blender into Substance Painter

Game From Scratch

GameFromScratch.com Ucupaint – Turning Blender into Substance Painter Ucupaint is a completely free and open-source add-on for Blender that when combined with Blender’s existing painting tools adds a Substance Painter like experience. This enables you to easily texture your 3D objects directly inside Blender, with new more sophisticated layering tools and more.

Texture 82
article thumbnail

Unity promises to deliver 'battle-tested' Switch 2 support

Game Developer

The engine maker wants to help developers 'push the power' of the Switch 2 without compromising performance.

article thumbnail

Moduwar - New demo + publisher

Indie DB

We have a new demo, play levels 1 and 2 on Steam!

Demo 105
article thumbnail

Ubisoft Leamington has now closed

GamesIndustry.biz

Ubisoft Leamington has closed its doors, following January's news that the UK-based studio was caught in the publisher's latest round of layoffs.

Studios 117
article thumbnail

Previously, you’ve explained that even with all the high-profile flops recently, lifestyle games with a big investment up-front and ongoing revenue are still the most financially viable projects. Would there be a tipping point in the market where that changes, and smaller and more experimental projects become the more viable strategy?

Ask a Game Dev

Sure. If spending on the smaller and experimental projects severely eclipses the spending on the mega franchises, the publishers would take notice and you'd see a lot more of the former. The gaming industry is, unfortunately, very hit-driven. The top 10% of earning games take in ~90% of the total revenue for the entire industry. Work horse franchises like Call of Duty, Pokemon, Grand Theft Auto, Madden, Fortnite, Monster Hunter, etc. generally out-earn the experimental and new games by orders of

Dev 59
article thumbnail

Cascadeur 2025.1 Released

Game From Scratch

GameFromScratch.com Cascadeur 2025.1 Released Cascadeur is a powerful animation tool available for Windows, Mac and Linux that utilizes AI and machine learning to assist the artist, not replace them. Of course it has all of the tools an animator would expect to rig then keyframe animate your scene, it just has several other novel The post Cascadeur 2025.1 Released appeared first on GameFromScratch.com.

Rigging 72
article thumbnail

Twin Sails Interactive splits from Asmodee and Embracer to become an independent publisher

Game Developer

'We will continue to champion creative titles with strong visual identities and passionate teams behind them.

245
245
article thumbnail

Six Great Indie Games

Game Wisdom

Six Great Indie Games Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" The indie showcases highlight the many indie games we play on the channel and feature a mix of demos, games bought, and press key submissions. 0:00 Intro 00:14 Crown of Pain 2:46 Sulfur 6:01 Our Adventurer Guild … The post Six Great Indie Games appeared first on Game Wisdom.

Indy 52
article thumbnail

ZeniMax union "overwhelming" votes to authorise strike if Microsoft contract negotiations break down

GamesIndustry.biz

ZeniMax Workers United has "overwhelmingly voted" to authorise a strike against Microsoft.

Media 109
article thumbnail

No Foolin' Here - Kristala's Enemy AI Update is LIVE MEOW on Steam ⚔️

Astral Clock Tower Studios

Greetings, Kristalans!No jokes over here! The newest Kristala update is officially LIVE MEOW on Steam, bringing a host of major improvements, new content, and impactful gameplay refinements to make your journey across the dark-fantasy world of Ailur more intense, immersive, and rewarding than ever before.And to celebrate this exciting milestone, were launching our biggest discount yet40% off Kristalas Early Access release!

Fantasy 52
article thumbnail

Visual Studio Code March Release Adds Agent Mode

Game From Scratch

GameFromScratch.com Visual Studio Code March Release Adds Agent Mode The Visual Studio Code March release is here adding mostly new AI and GitHub integration features to the popular open source code editor. The marquee new feature of Visual Studio Code 1.99 is certainly Agent Mode. Highlights of the March 1.99 Visual Studio Code release are: Key Links Visual Studio The post Visual Studio Code March Release Adds Agent Mode appeared first on GameFromScratch.com.

Agent 59
article thumbnail

'Redesigned from the ground up:' The Nintendo Switch 2 will launch on June 5 for $449

Game Developer

Nintendo's next-generation device features a larger 7.9 inch LCD display, upgraded dock with 4K support, brand new voice chat functionality, and more.

Feature 242
article thumbnail

Chronicles of Vaeltaja

Indie DB

Enhanced Textures and Tree Sprites for Lake Road and Islands of the Prophets, Overworld Map Frames and Icons!

Sprite 102
article thumbnail

Azra Games appoints PlayStation's former co-head of mobile, Kris Davis, as CBO

GamesIndustry.biz

Azra Games has appointed PlayStation's former co-head of mobile, Kris Davis, as its chief business officer.

Mobile 109
article thumbnail

(2.4.5)Is there anyway to update PhysicsManager by function for each frame instead of real time simulating in order to predict the result?

Cocos

Let me show the pinball: now when I runs the canvas, the ball would normally drop and finally stop at slot 3. But I want to do something different: The result from server is 3, I need an animation that the ball drop to slot 3, so I need to randomly generate a drop ball animation that the ball goes to slot 3, here is the following pseudo code: 1.Get the required result from server, which is 3 (eg:Need an animation that the ball drops to slot 3) 2.Set the random position x of the ball 3.Simulate t

article thumbnail

Two Cozy Games to Enjoy

Game Wisdom

Two Cozy Games to Enjoy Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" This is a double review of Spilled! and Pilo and the Holobook both played with press keys. 00:00 Intro 00:13 Spilled! 2:27 Pilo and the Holobook … The post Two Cozy Games to Enjoy appeared first on Game Wisdom.

Games 52
article thumbnail

Embracer studio Eidos-Montreal has laid off 75 employees

Game Developer

The Deus Ex developer explained the cuts were made with one of its mandates coming to an end.

Studios 239
article thumbnail

Builder Edition now live & free

Indie DB

This is a free puzzle game focused on gravity like mechanics (bombs, bouncy blocks, portals) that features 150 levels, online levels and a level editor that is now released.

Editing 98
article thumbnail

Nintendo implements pre-order restrictions for Switch 2

GamesIndustry.biz

Nintendo has implemented pre-order restrictions on My Nintendo Store for the Switch 2 in order to "prioritise the most dedicated players".

107
107
article thumbnail

Is cc.RigidBody deterministic for all platforms?

Cocos

For example, if I have a pinball game, the ball starts dropping at position x,y, finally stops at slot 1, would the result be the same (position that the ball stops) at all platforms and browsers? Also, would the simulation be affected by the frame rate (eg: Would there be a situation that because sometimes the device is slow and frame rate drops and hence the dt to update decreases, resulting different simulate result for same initial positions and velocities)?

article thumbnail

Mother Machine Video Review

Game Wisdom

Mother Machine Video Review Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" This is a review of Mother Machine played with a press key provided by the developer. … The post Mother Machine Video Review appeared first on Game Wisdom.

article thumbnail

Dredge wasn't originally going to be a narrative game, but then it became one of 2023's best

Game Developer

Inside the building of Dredge's dialogue-based narrative system

Build 234
article thumbnail

Hell Denizen: New Levels

Indie DB

Version 17 has two more story mode levels completed and couple new gameplay features to make the game more fun to play.

Feature 95