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This AI character is a way of Unity showing how its platform can be used not only to create and animate characters but also to dynamically interact with them. Using this feature, we could quickly create 2D sprite assets, instantly generate realistic textures, and do so much more with minimal coding.
There are three main components to making a digital human, and each of these requires a different combination of art and technologies: generation, animation , and intelligence. To generate digital humans, teams must first make 3D models, textures, shaders, skeleton rig, and deformation of the skin so it follows the skeleton.
However, Unreal is more optimal for 3D visuals, and Unity has a large focus and toolset for 2D animation production. Luckily both engines offer asset stores that allow users to download free and paid props, shading, textures, and many more. Both engines provide great capabilities to create high-quality and immersive graphics.
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