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Using generative AI to build the ultimate VALORANT esports team

AWS Games

This new hackathon will put the latest generative AI tools in the hands of fans to unlock new ways to build and develop stronger esports teams. VALORANT is a tactical first-person-shooter game by Riot Games, combining precise gunplay with unique agent abilities in a strategic 5v5 format.

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Speed up game server development with Amazon GameLift Anywhere and the Amazon GameLift Agent

AWS Games

When developing multiplayer games, you are constantly creating new game client and game server builds. There are many aspects to automating the build and deployment cycle, and in this video walkthrough, we’re focusing on fast game server build updates using Amazon GameLift Anywhere, and the recently launched Amazon GameLift Agent.

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QORPO brings generative AI features to AneeMate with AWS

AWS Games

The AWS team has been so helpful in showing us how to use new technology, like generative AI, so that we can focus more of our resources on developing games and testing out innovations instead of building every piece ourselves. This makes the gaming experience more engaging and last for a longer time.

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Creating a Build Environment on AWS with Incredibuild

AWS Games

These tasks can negatively impact the continuous development experience, and productivity, by occupying the local machine resources and studio build farms. We can alleviate these production bottlenecks, and scale on demand, by creating a distributed build environment in the cloud. Install the Agent of Incredibuild here.

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Implementing a Build Pipeline for Unity Mobile Apps

AWS Games

Unity is used for use cases beyond games, and these new use cases may not run on traditional game platforms, so being able to build for a wide variety of platforms is critical. Benefits of Unity Build on AWS An application build pipeline needs to run uninterrupted, and flexibly increase or decrease capacity for different development phases.

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Level up game development insights at AWS re:Invent 2024

AWS Games

Technical Director Ivan Marcin is back for another groundbreaking session that will guide attendees through building a multi-modal agent using Amazon Bedrock. Games professionals can also attend a workshop to learn how to use generative AI for building game concept storyboards.

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How Good Job Games Accelerates 43% with AWS Build Pipeline

AWS Games

Introduction In this blog, we will explore how Good Job Games crafted a scalable and secure build pipeline on AWS, utilizing services like Amazon EC2 , Amazon EFS , and Amazon S3 to optimize its game development processes. In the early stages, the company relied on an internal system that handled tasks such as build queuing.

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