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Using generative AI to build the ultimate VALORANT esports team

AWS Games

This new hackathon will put the latest generative AI tools in the hands of fans to unlock new ways to build and develop stronger esports teams. VALORANT is a tactical first-person-shooter game by Riot Games, combining precise gunplay with unique agent abilities in a strategic 5v5 format.

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Speed up game server development with Amazon GameLift Anywhere and the Amazon GameLift Agent

AWS Games

When developing multiplayer games, you are constantly creating new game client and game server builds. There are many aspects to automating the build and deployment cycle, and in this video walkthrough, we’re focusing on fast game server build updates using Amazon GameLift Anywhere, and the recently launched Amazon GameLift Agent.

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Creating a Build Environment on AWS with Incredibuild

AWS Games

These tasks can negatively impact the continuous development experience, and productivity, by occupying the local machine resources and studio build farms. We can alleviate these production bottlenecks, and scale on demand, by creating a distributed build environment in the cloud. Install the Agent of Incredibuild here.

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Implementing a Build Pipeline for Unity Mobile Apps

AWS Games

Unity is used for use cases beyond games, and these new use cases may not run on traditional game platforms, so being able to build for a wide variety of platforms is critical. Benefits of Unity Build on AWS An application build pipeline needs to run uninterrupted, and flexibly increase or decrease capacity for different development phases.

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How Good Job Games Accelerates 43% with AWS Build Pipeline

AWS Games

Introduction In this blog, we will explore how Good Job Games crafted a scalable and secure build pipeline on AWS, utilizing services like Amazon EC2 , Amazon EFS , and Amazon S3 to optimize its game development processes. In the early stages, the company relied on an internal system that handled tasks such as build queuing.

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Hybrid game server hosting with Amazon GameLift Anywhere

AWS Games

This includes installing the Amazon GameLift Agent and downloading your game server build In the first diagram (Figure 1), you’ll find two custom locations for Amazon GameLift Anywhere, and a single Anywhere fleet that’s utilizing those locations. The Amazon GameLift Agent is installed on hardware on-premises to manage game servers.

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Navigation Server for Godot 4.0

Mircosoft Game Dev

Navigation Agent. The agent is also responsible for avoiding collisions. feature and at the time of this writing is part of the unstable master branch; so as first thing I'm going to build Godot from source , see you in a moment! [. but what does the agent do if I move the region around? Navigation Obstacle. origin) [.].

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