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From Concept to Completion: Navigating the Game Art Production Pipeline 

iXie gaming

Behind every immersive world lies a meticulously crafted game art pipeline, a process where raw ideas evolve into interactive, polished assets. Game art isnt just about making things look good. But how exactly does a simple sketch transform into a fully animated, game-ready asset? What happens at each stage of production?

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The Art of 2.5D: How It’s Redefining Game Design 

iXie gaming

Many developers leverage art production services to create bespoke assets that enhance visual storytelling while maintaining performance efficiency. From pixel-perfect platformers to tactical RPGs, this hybrid approach enhances both design and gameplay. to deliver fluid animation, layered environments, and tight control mechanics.

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Three Minutes to Eight developer Chaosmonger Studio “Multiple stories moving parallel”

PreMortem.Games

Chaosmonger Studios , based in Tallinn, Estonia, is a multimedia production company specializing in everything from documentaries, science fiction films and animations to music video, graphic design and video games. Many define the game as ‘pixel art’, but in reality this is not exactly the case.

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Detective Dotson by Masala Games is a cultural joyride through modern-day India

PreMortem.Games

With its stylized blend of pixelated 2D characters against realistic 3D backdrops, Detective Dotson boasts a visual flair that truly sets the game apart. We use pixel characters to represent people of India as the endearing and expressive lot that we are! At Electronic Arts he did the graphics in Will Wrights team that created Spore.

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Gerel: Against The Corvus Empire - a pixel art video game by CGS grads

CG Spectrum

Through this unique online network, Alan connected with Advanced Concept Art Course graduate Dogyeong (Do) Lee and Game Design Course graduate Alexios Vasilakis who both joined the Overwrite Interactive team. Currently in production, Gerel: Against the Corvus Empire is a 2D pixel art side-scrolling platformer with Metroidvania elements.

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How To Draw Pixel Art

DameDev.tv

Rick Davidson & Tim Ruswick* are joined by Reece Geofroy to talk all things pixel art and how to get good at it. We also have a new Pixel Characters course from Reece, you can check that out here. You can also check out Reece’s pixel art game Monster Tribe on Steam.

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The Spine Animation Story at Logic Simplified

Logic Simplified

Whoever thought Spine 2D animation reminds you of a paper doll craft, where you move all the body parts to create animations, was right! Spine is a 2D skeletal animation tool for game development and other animation projects. One, how Spine works as a great 2D animation software. How does it work? They create!

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