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Get the world position of baked animation

Cocos

In case this model contains an animation, how do I know the final position of the model in world coordination? The common workflow in developing 3d game is importing an exported model from DCC.

Baking 40
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Spine Animation problem with premultiplied alpha

Cocos

My 3d model animation work fine in preview. I use baked animation but it just a little help. It work fine on other engine like Unity but i have a problem in Cocos Creator 3.8.3. But when i put it in scene and run, It’s have a mistake of render at the teeth and neck of character like the picture below.

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Play and resume animation inside script

Cocos

I have created a Prefab containing a baked skeletal animation and a typescript. After some effort, I have observed something: The animation can only play if I check the Play on load in the editor. No matter how I try to use play() inside the script, the animation will not run. How can I achie.

article thumbnail

Play and resume animation inside script

Cocos

I have created a Prefab containing a baked skeletal animation and a typescript. After some effort, I have observed something: The animation can only play if I check the Play on load in the editor. No matter how I try to use play() inside the script, the animation will not run. How can I achieve that?

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3D Model Problem

Cocos

My 3d model animation work fine in preview. I use baked animation but it just a little help. It work fine on other engine like Unity but i have a problem in Cocos Creator 3.8.3. But when i put it in scene and run, It’s have a mistake of render at the teeth and neck of character like the picture below.

Baking 52
article thumbnail

3D Model Problem

Cocos

My 3d model animation work fine in preview. I use baked animation but it just a little help. It work fine on other engine like Unity but i have a problem in Cocos Creator 3.8.3. But when i put it in scene and run, It’s have a mistake of render at the teeth and neck of character like the picture below.

Baking 52
article thumbnail

3D Model Problem

Cocos

My 3d model animation work fine in preview. I use baked animation but it just a little help. It work fine on other engine like Unity but i have a problem in Cocos Creator 3.8.3. But when i put it in scene and run, It’s have a mistake of render at the teeth and neck of character like the picture below.

Baking 52