Remove Art Remove Balance Remove Platformer
article thumbnail

The Sweet Art of Feature Adaptation

Deconstructor of Fun

This cross-pollination of ideas isn't confined to a single genre or platform; it's a universal phenomenon that drives innovation continuously. This approach allows them to integrate the feature more seamlessly into their existing game mechanics and maintain the delicate balance that keeps their players engaged.

Feature 98
article thumbnail

Emerging Trends in Game Art: Real-Time Rendering, Stylized Game Art, and Beyond 

iXie gaming

By 2026, the gaming industry is expected to reach $321 billion , with real-time rendering and AI-driven game art playing a pivotal role in its growth. Game art has undergone a seismic transformation over the past decade, driven by technological advancements, evolving player expectations, and a rapidly growing industry.

Art 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

But behind every update lies a complex art production pipeline that must scale efficiently while maintaining artistic integrity and production efficiency. The answer lies in scalable art production pipelines that balance speed, quality, and cross-platform optimization. What Makes Live-Service Art Production Different?

Art 52
article thumbnail

Tell Your Artist What You Want – Making Good Art Specs

Brand Game Development

Great art is one of the most critical parts of a board game. ” Art is the most powerful marketing tool for board games and one of the most powerful tools for communicating game information. .” Art from my first game, War Co. Art is also one of the only tools handled by someone other than the game developer.

Art 100
article thumbnail

Game art vs game design: What is the difference?

Logic Simplified

Since most of us are unaware of the process of creating a game, we usually confuse game design and game art as being the same. In this blog, we will discuss the difference between game art vs game design and how each plays a unique role in game development. What is the difference between game art vs game design?

article thumbnail

Sweeney: Commercial AI models shouldn't use art without artists' consent

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Epic Games CEO Tim Sweeney said he would like the firm to balance protecting artwork and creators' engagement with new technology such as image generators. Read more

AI 86
article thumbnail

Fly into the unknown with Void Sails by Ticking Clock Games: “We’re self-funding our debut”

PreMortem.Games

” In terms of the 2D art, the team was fortunate to find an artist that clicked. “With a small team and some pretty big ambitions, balancing priorities, time, and skills has been tough and still is!” It just felt like the right fit.” So, really it was a no-brainer!