Remove Art Remove Demo Remove Mechanics
article thumbnail

Sulfur is a unique FPS/Roguelike “we’re proud of our creative weaponry and stupid jokes”

PreMortem.Games

Mod and wield with pride When talking about Sulfur, Albiin describes it as “a dream mix of our favorite game elements: action-filled FPS mechanics combined with the unpredictable, high-stakes loop of a roguelike.” To navigate these challenges, they compromised and honed in on core strengths—art, creativity, and game feel.

FPS 104
article thumbnail

The gorgeous visuals of Bionic Bay that Juhana Myllys calls Painterly Pixel Art

PreMortem.Games

The game started as a demo shown on Reddit, but picked up momentum when Badland art director Juhana Myllys offered to mix and match his distinct artwork with the gameplay. Back in 2019, I was wasting time on Reddit and came across a short clip from a demo in r/indiegaming”, says Myllys. “I

Pixel 145
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Solo developer Voidmaw on creating Katanaut: “Done is better than perfect”

PreMortem.Games

Ive always loved creating things, and game development felt like the perfect mix of art, storytelling, and problem-solving, he explains. Ive always loved creating things, and game development felt like the perfect mix of art, storytelling, and problem-solving. Play the Katanaut demo on Steam , full release later this year.

article thumbnail

Parallel Experiment by Eleven Puzzles: “Put your heart into it and players will notice”

PreMortem.Games

We throw ideas around, different puzzle mechanics, narrative elements and unique interactions,” Olczyk says. We love exploring different styles of puzzles, logic, pattern recognition, environmental interactions and even experimental mechanics like cooperative dialogues.” Play the demo now.

Puzzle 138
article thumbnail

Gatera Studio’s ANTRO turns beats into gameplay

PreMortem.Games

platforming, parkour mechanics and puzzle-solving, all tightly synchronized to a pulsating urban soundtrack. The game follows Nittch, a courier rebelling against La Cpula, a totalitarian government that censors art, music and freedom of speech. Play the demo now on Steam.

article thumbnail

Minigames Revisited: How Developers Are Continuing to Tap into Trends and Drive Engagement

Game Refinery

Magic Cauldron follows Wordle’s template, with similar mechanics but featuring potions instead of words. The event looked the part too, utilizing the same pixelated art style as Dave the Diver, and was monetized through a premium battle pass. They also receive the usual standard bundle of currencies and materials either way.

article thumbnail

Fly into the unknown with Void Sails by Ticking Clock Games: “We’re self-funding our debut”

PreMortem.Games

According to Carlos Casals , 3D Artist and Co-founder of Ticking Clock Games, “We were throwing around all sorts of mechanics and game genres, but we kept coming back to one image; a flying ship.” ” In terms of the 2D art, the team was fortunate to find an artist that clicked. It just felt like the right fit.”