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Solo developer Voidmaw on creating Katanaut: “Done is better than perfect”

PreMortem.Games

Ive always loved creating things, and game development felt like the perfect mix of art, storytelling, and problem-solving, he explains. Ive always loved creating things, and game development felt like the perfect mix of art, storytelling, and problem-solving. Play the Katanaut demo on Steam , full release later this year.

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Fly into the unknown with Void Sails by Ticking Clock Games: “We’re self-funding our debut”

PreMortem.Games

” In terms of the 2D art, the team was fortunate to find an artist that clicked. ” While the games unique features and visuals are undoubtedly impressive, Casals was quick to point out that managing the scope of the project has been one of the most challenging aspects of development. So, really it was a no-brainer!”

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7 Subtle Player Behaviors You Should Notice When Play-Testing

Brand Game Development

Click here – it will take you right to the updates at the bottom of the page. In the wee hours of the morning last Friday night, James Masino delivered the first serious draft of Highways & Byways board art. Tabletop Simulator Demo of Highways & Byways (Version Highway 4). James Masino delivered board art.

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Talking Without Words

Brand Game Development

Click here – it will take you right to the updates at the bottom of the page. Turns out, this week’s development of Highways & Byways illustrates my point pretty well. This is something he slapped together quickly as a demo because his real goal was just to outline the country and the road structure.

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Schedule for GodotCon 2020 in Brussels

Mircosoft Game Dev

This talk highlights important points about functional programming, including advantages and disadvantages, brushes over some theoretical concepts, and shows how those can be applied when programming in GDScript. Talk: Visual Vertical Slice - Not just concept art, but not yet a demo | Matejs Balodis. Talk or demo: Mystery.

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D20 RPG – Main Menu

The Liquid Fire

In the inspector, add a new “Assembly Definition Reference” which is “UniTask” At the bottom of the inspector, click the Apply button. The Min and Max points represent that as having a value of 0.5 The Min and Max points represent that as having a value of 0.5 Select the Scripts.asmdef asset.

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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

We really loved how the demo was looking at the end of 2020, but we thought it embodied a bit more whimsy than it did darkness, so we've officially embarked on a complete overhaul of the entire demo level, including character models, level design, environments, and more. Concept Art. Are you ready to get dark, dear friends?

Dev 52