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BitCake Studio built online multiplayer game Atomic Picnic completely remote

PreMortem.Games

Everyone must be online from 14h to 18h on Discord because this is ‘when things get done’ and we can all do brainstorms, playtests and all that.” She drew a lot of the first concept art for the main characters. The company started creating multiplayer games because the founding members wanted to playtest games together.

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Invaluable lessons on crafting impactful games: insights from LIMBO’s Dino Patti

PreMortem.Games

With the monochromatic art style, dynamic soundscapes, and no dialogue, we crafted a world that drew players in while still leaving much to their imagination. This aspect is often overlooked by smaller teams but playtesting played a pivotal role in the development of LIMBO. Immersion is everything. Testing teaches.

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Solo developer Voidmaw on creating Katanaut: “Done is better than perfect”

PreMortem.Games

Ive always loved creating things, and game development felt like the perfect mix of art, storytelling, and problem-solving, he explains. Ive always loved creating things, and game development felt like the perfect mix of art, storytelling, and problem-solving. Why did you become a solo developer? Motivation can also be tricky.

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In Guntouchables enemies power up with the upgrades that you leave behind

PreMortem.Games

To make sure all upgrades and weapons are properly balanced, Game Swing does playtests throughout development. Part of the appeal of the game is the simple, but effective art style by Art director and co-founder Lars Bindslev. But we use both internal and external playtests a lot to determine what is right for the project.

Co-op 104
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Importance of playtesting in game design

Logic Simplified

One vital approach used during game development is playtesting. So, what is playtesting and how is it an essential part of game development? What is a playtest? A playtest is a method to see what works in terms of gameplay mechanics. Let’s find out.

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Unity Immediate and the Art of Automating Playthroughs

The GameDev Guru

Learn the basics of the Unity Immediate Window package by solving a critical challenge in Game Development: Automating Playtests!

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SenAm Games is developing Al-Sirah, a game that educates young muslims about the Islam

PreMortem.Games

Thats why we choose a stylised abstract art style, similar to what could be found in an animated kids show. We already conducted lots of playtests with children from the age group 10-12 years and really feel that we have hit upon a great formula for the game. That is if they can get the financing in place.