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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

If you are interested in the latter, please request to join our testing group to get access to pre-release builds. The cover illustration is from WEBFISHING , a multiplayer online casual fishing game where you relax, hang out, make friends, and catch fish! You can buy the game on Steam , and follow the development on Twitter.

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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

Lag, desync, and glitchesthe unholy trio that can kill a multiplayer game faster than a rage-quitting gamer smashing his keyboard! Ever wondered why some multiplayer games feel smooth and lag-free, while others frustrate players with constant glitches? Synchronization: Ensures that game states remain consistent across all clients.

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Dev snapshot: Godot 4.4 beta 3

Mircosoft Game Dev

Woah, another beta build already? If you are interested in the latter, please request to join our testing group to get access to pre-release builds. You can buy the game on Steam , and follow the developer on BlueSky and itch.io. Export: Disable Metal and Vulkan renderers in simulator builds.

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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

3D modelers apply many processes to improve the look and usability of their assets when creating the characters, props, and sets that feature in your favorite video games and films. One important technique to master, particularly for video games, is level of detail (LOD). What is level of detail (LOD)?

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How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

This post is written by the fantastic Game Bakery substack team of Chase, Zixuan, Haiyin, Caitou, Fish, Amy, Chow, Jing, Wanzi and edited by Caitou, Rob. From our sponsor: Do you need funds to finish, release, or promote your game? Submit your most up-to-date playable build, pitch deck, and gameplay video. Create an account 2.

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Creating a Build Environment on AWS with Incredibuild

AWS Games

Game developers often need to compile large amounts of C++ code, which requires lots of CPU resources, and developers also need to process other types of heavy compute tasks such as; shader compilation, rendering, asset creation, image conversion, lightmap baking and more. Operating the build environment.

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How to Create a Game-Ready AAA asset

Logic Simplified

At Logic Simplified , a leading game development company , we created an FPS game Mr. 45. Building the 3D model I used Maya for modeling. Seasoned gaming studios like ours love Maya for its features and flexibility. With that I have to create a low poly model of the gun on which we will bake the high poly details.

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