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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Add transparency support for LightmapGI Currently when baking lightmaps users have to choose between transparent objects casting shadows as if they were fully opaque, or not casting shadows at all. This has been a major limitation in both the quality of lightmap baking and the ergonomics of the lightmap baking workflow.

Beta 106
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Exploring How Coding Concepts Can Be Applied to Real-Life Situations

Real Programming

Math concepts are baked into programming when kids start learning, though it definitely gets more advanced as they pass through the courses. Children in our online coding classes learn integers, vectors, and even trigonometry. We love math at RP4K, but we understand that if you ask a kid, “Are you eager to learn math?”

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VFX Breakdown Process From Concept to Final Render

Filmustage

Studios keep their color management as perfectly matched as synchronized swimmers. The Digital Playground Ready for some software spotting?

Render 52
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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

The utilization of Baked Lighting for static region precomputation results in enhanced runtime performance. Logic Simplified is a Unity Game Development Company with the finest, most creative game concept artists , 2D and 3D game designers , and UX designers.

Games 71
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Navigation Server for Godot 4.0

Mircosoft Game Dev

Runtime navigation mesh baking. If you're unfamiliar with the concept of "servers" used in the Godot architecture, you can refer to this past devblog and the documentation. If you're unfamiliar with the concept of "servers" used in the Godot architecture, you can refer to this past devblog and the documentation.

Agent 52
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Birth of Byways: A Peek Into My Early Board Game Development Process

Brand Game Development

The core engine is the bare minimum set of mechanics and concepts you need to have a functioning (but not necessarily fun) game.” These emotions have been baked into Highways & Byways. The basic idea of the core engine is “what’s left when you strip a game of mechanics and obstacles. Color TV!).

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What We Can Learn About LiveOps From the 2024 Mobile Gamedev Award Winners

Game Refinery

Each partner event has a theme (like baking a cake, for example), with each team of two having its own target to reach (done by playing the game and building up event currency). Once you’ve identified an interesting concept, incorporate this into your content pipeline as a small temporary mode or feature.

Mobile 130