Remove Baking Remove Feature Remove Scripting
article thumbnail

Cocos Creator 3.7.2 Focuses On Optimized Rendering And Lighting Capabilities

Cocos

Editor • Support baking high-precision lighting maps to get a better baking effect. When the user turns on high-precision lightmap baking, 16-bit colors are used instead of 8-bit colors, and AO channels are baked separately. Improvements • Move the Light Bake entry from the top item settings menu to the panel menu. •

Render 52
article thumbnail

Cocos Creator 3.8.2 LTS has been released!

Cocos

Below are some feature improvements, issue fixes, and documentation updates in version 3.8.2. Features Engine Enhanced support for multiple lights, CSM, and multiple light shadows in the pipeline. Editor Fixed the issue where new scripts would not run after importing a resource package. is now officially released.

Baking 40
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

GSoC 2022 - Progress report #1

Mircosoft Game Dev

Project: Allow undocking the Script editor and the Shader editor. For things like the Script editor, this means you can move it to another screen, move the undocked window to be side-by-side with the main window, or just using Alt+Tab to change between the main window and the undocked one. Test the implement features and fix bugs.

article thumbnail

New improvements for GPUParticles in Godot 4.0

Mircosoft Game Dev

This was the final feature that had to be ported over. Like all the rest of the features ported, it managed to get massive improvements. x, but lacked several features. Here are some of the most outstanding features coming for Godot 4.0 Emitting particles manually is not only possible from script. has arrived.

article thumbnail

Cocos Creator v3.8.2 Community Test Version

Cocos

Download link 【120601】 Windows MacOSX Update description (partial) Engine New features / optimizations Pipeline supports multiple light sources, CSM, and multiple light shadow support. Editor New features / optimizations Optimize the display of build task time. Web pipeline enables object pooling.

Texture 40
article thumbnail

Project Structure - Guide to Cocos Cyberpunk Source Code

Cocos

Get it for free: [link] Features in Cyberpunk Before we get started, let’s list out the features provided in Cocos Cyberpunk again. Get it for free: [link] Features in Cyberpunk Before we get started, let’s list out the features provided in Cocos Cyberpunk again. 7、scripts Store all of the gameplay scripts.

Code 52
article thumbnail

Navigation Server for Godot 4.0

Mircosoft Game Dev

features start to land in the development branch, and I'm pleased to introduce you the new NavigationServer and NavigationServer2D interfaces. Runtime navigation mesh baking. Now the NavigationRegion can be added during gameplay, and it's possible to change its transform or even bake the navigation mesh data at runtime.

Agent 52